I'm Daniel; some of you may remember me. I used to own MechScape World.
I've not been very active this past year, mainly because I've been running my business and working on some of my own projects, including Project Utopia.
Just thought I'd share my progress with you guys. (Especially since some of you have been bugging me about it :P)
Here are some screenshots from Project Utopia:
Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Screenshot 5
Screenshot 6
Screenshot 7
What is Project Utopia? It's a sci-fi virtual world, basically.
If you'd like to follow it's progress, there's a dedicated section here:
http://www.tidalware.com/games/projectutopia/
Our blog contains technical development progress every now and again:
http://blog.tidalware.com/
And there's a forum which I recently setup:
http://www.tidalware.com/forums/
Our aim for this game is to develop it based on community suggestions and ideas. So unlike MechScape, our community will drive it's development and mould the game from the very beginning. Plus, you can submit your own contributions to make it in-game! So if you're good at modeling, texturing, concept art or even composing music, then this is a pretty cool opportunity for you to show what you can do.
I'd like to stress a few things:
1) It's NOT like MechScape! -- apples and oranges. It's like comparing LOTRO to WoW; both fantasy games, but both very different. If you're looking for a playable, polished new sci-fi MMORPG to pour your time into, wait for MechScape.
2) It's in VERY early stages. Jagex have a 100+ team working on MechScape, and it took them around 5 years to make it, WITH the experience of running a successful MMORPG already. So we won't have much chance of finishing it for a looong time yet with our tiny inexperienced team.
3) We're not serious. We don't get paid, we don't make profit, we do it all in our own time.
If you have any questions, feel free to ask.
Cheers!
