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displayname
QUOTE
Those who have unraveled (check the spelling mistake!) the mysteries of the plague in West Ardougne, met with the elves and infiltrated the Death Guard will find themselves able to help Arianwyn once again, as they go Within the Light.

In reactivating the Temple of Light’s safeguards, you may have thwarted the Death Guard’s plans to harness the ancient elven power of a certain altar – at least for the time being – but just what is so special about this altar? Why did the elder elves go to such trouble to protect this one particular altar? Find out as you further explore the mysterious Temple of Light.

This quest is a continuation of RuneScape’s longest-running quest line, the first three parts of which – Plague City, Biohazard and Underground Pass – were originally released for RuneScape Classic. Four further quests later – Regicide, Roving Elves, and Mourning’s Ends Parts I and II – plus the Catapult Construction side story, and we reach Within the Light.

As it has been a while since those quests were released, this quest introduces a new NPC in Lletya – the elven scribe – who will happily help you to recall your past elf-related glories. Within the Light ties together some of the strands of this storyline, which will start to give you a better idea of what is to come.

Mod Chris L
RuneScape Content Developer

Summary:Where to start Within the Light:
Speak to Arianwyn in Lletya.

Requirements to complete Within the Light:
69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light




In other news...

The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.

The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.

When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.



is it just me, or do they make more often updates. wish it was the same on funorb
IGotPwned
QUOTE (displayname @ Oct 13 2009, 03:03 PM) *
QUOTE
Those who have unraveled (check the spelling mistake!) the mysteries of the plague in West Ardougne, met with the elves and infiltrated the Death Guard will find themselves able to help Arianwyn once again, as they go Within the Light.

In reactivating the Temple of Light�€™s safeguards, you may have thwarted the Death Guard�€™s plans to harness the ancient elven power of a certain altar �€“ at least for the time being �€“ but just what is so special about this altar? Why did the elder elves go to such trouble to protect this one particular altar? Find out as you further explore the mysterious Temple of Light.

This quest is a continuation of RuneScape�€™s longest-running quest line, the first three parts of which �€“ Plague City, Biohazard and Underground Pass �€“ were originally released for RuneScape Classic. Four further quests later �€“ Regicide, Roving Elves, and Mourning�€™s Ends Parts I and II �€“ plus the Catapult Construction side story, and we reach Within the Light.

As it has been a while since those quests were released, this quest introduces a new NPC in Lletya �€“ the elven scribe �€“ who will happily help you to recall your past elf-related glories. Within the Light ties together some of the strands of this storyline, which will start to give you a better idea of what is to come.

Mod Chris L
RuneScape Content Developer

Summary:Where to start Within the Light:
Speak to Arianwyn in Lletya.

Requirements to complete Within the Light:
69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light




In other news...

The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.

The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.

When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.



is it just me, or do they make more often updates. wish it was the same on funorb



They make more updates for runescape yes, they dont do it for funorb because it is smaller games and the topics in which the develpment team would keep changing. At least runescape you can have a task and implement that anywhere in runescape, with funorb there are difrent games and so the grapics and content are constatly changing.

And btw i think this topic has been posted 3 times, I belive crashgordon was the first one to report this update.
Crash Jordan
Mine was posted first, use that, thanks.
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