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Lord John
If only Runescape looking this good ;)
This is a mod for The Elder Scrolls IV: Oblivion


I guess to turn this into a discussion;

Putting aside the fact that this isn't possible in Java;

Would you prefer Runescape to have superior graphics?
Would this enhance the gaming experience?
CharmedPop
I like good graphics but they're not essential. I'd much rather have playble content.
Crash Jordan
It is possible in Java, you underestimate it, John.

I wouldn't mind Rs having better graphics, but I'm content with Rs hd.
Pliigi
I think if the graphics were like that it would certainly improve the game experience. However, I don't really think small graphical updates improve the overall experience much, although I still appreciate them. happy.gif

Edit: Oh, and who knows what the graphics will be like on the Xbox/PS2/Wii versions. blink.gif
Unique
I think less people would play RuneScape if it wasn't a tab in a web browser.

The game is partly a social outlet for those who lack social skills and most people here agree that grinding is the most boring thing ever. If RuneScape was high detail and full screen, like in your picture, people wouldn't be able to play the game and actually do something fun in another tab. This would possibly make people to quit their addiction to the game.

Also, a big portion of RuneScape players have outdated computers. That's why low detail is still available. Either that, or they're at a place where they don't have administrative rights.
Crash Jordan
QUOTE
and most people here agree that grinding is the most boring thing ever.


Lucky every single mmo is grindy in one way or another. :)
Lord John
QUOTE (Unique @ Oct 1 2009, 05:02 PM) *
If RuneScape was high detail and full screen, like in your picture, people wouldn't be able to play the game and actually do something fun in another tab.

Most games like WoW (and Oblivion which isn't an MMO) can be played in a windowed mode so you can do other stuff.

I thought playing Runescape was meant to be fun, that's why people play it :P Your message implys that the game is really boring and requires you to be doing something else for it to be worthwhile. (Which I actually kind of agree with.)

Any way, I personally think nice graphics would be great (although my computer wouldn't be able to handle it.)
The one thing I found funny was when HD was released everyone was like "Wow! GF WoW, now they are similar." No, they aren't, HD is really unamazing compared to most MMOs.

I personally prefer gameplay over graphics though.
Crash Jordan
I find Rs quite fun, if you require something else at the same time to enjoy it, then it's not the game for you. I'm currently mining, and enjoying it.
Stellar
Runescape could look like Crysis if Jagex wanted it to, however in order to keep their userbase they keep the quality down. Java has smaller limitations than many people would think.

Personally, the only thing that bothers me in Runescape is the distance fog. I understand the reason for the fog, and in order to take it away you would have to download the game to your system. I wish we had that option however. The bigger badder MMO's allow you to see for miles, which make the game seem much more expansive.
Crash Jordan
Skyboxes should help remove that. ;)
Alex
If RS looked like that, it would be unplayable for me - that would be some epic lag, and we'd probably need CD installation.
Unique
QUOTE (Lord John @ Sep 30 2009, 11:52 PM) *
Putting aside the fact that this isn't possible in Java.

Why not?
Someone
Cool, I have to get that mod :P
Crash Jordan
QUOTE (Unique @ Oct 1 2009, 07:26 PM) *
QUOTE (Lord John @ Sep 30 2009, 11:52 PM) *
Putting aside the fact that this isn't possible in Java.

Why not?


RSHD has much better graphics than those.
Human
For runescape graphics the only thing i 'Think' it should have is day and night and the concept of day/night runescape can be found here: http://www.runehq.com/guide.php?type=speci...port&id=952
DjIceman
Thing is, RuneScape's rendering engine isn't really ALL that good. Sure, it may APPEAR to be good since it's an MMO that's 'metric' system is apparently 'squares' but if you would use that engine to make a FPS game... It would be nearly impossible, or impossible.

First of all, it lacks of a good lighting system. Not to mention it uses a fog. I doubt the skyboxes update will have too much of an effect.

The engine which this screenshot is taken in, has proper game assets (such as trees, bushes and so on), good lighting system (proper shadows) and so on. So something like THIS, in Java is pretty much impossible. So far... Now, in another 5 years, who knows what could happen?

Indeed, JaGEx COULD buy a license for the use of CryEngine 3, but we all know that's absolutely never going to happen. For many, many reasons.

As for grinding... Well, currently, I'm questing and I can't quite say it's grinding. I've been doing some of the older quests like Hazeel Cult and such, and tell you the truth, even tho they're old and have poor 'quality' (as in no cut scenes and whatnot), they ACTUALLY have pretty good stories. If you're sick of grinding, start questing and actually READ what's being said in the dialogues...


Thank you
Iceman
Yeti
What i would want in runescape is better controls and more strategy in combat, graphics don't make the game
Crash Jordan
QUOTE (DjIceman @ Oct 2 2009, 12:05 AM) *
Thing is, RuneScape's rendering engine isn't really ALL that good. Sure, it may APPEAR to be good since it's an MMO that's 'metric' system is apparently 'squares' but if you would use that engine to make a FPS game... It would be nearly impossible, or impossible.

First of all, it lacks of a good lighting system. Not to mention it uses a fog. I doubt the skyboxes update will have too much of an effect.

The engine which this screenshot is taken in, has proper game assets (such as trees, bushes and so on), good lighting system (proper shadows) and so on. So something like THIS, in Java is pretty much impossible. So far... Now, in another 5 years, who knows what could happen?

Indeed, JaGEx COULD buy a license for the use of CryEngine 3, but we all know that's absolutely never going to happen. For many, many reasons.

As for grinding... Well, currently, I'm questing and I can't quite say it's grinding. I've been doing some of the older quests like Hazeel Cult and such, and tell you the truth, even tho they're old and have poor 'quality' (as in no cut scenes and whatnot), they ACTUALLY have pretty good stories. If you're sick of grinding, start questing and actually READ what's being said in the dialogues...


Thank you
Iceman


Jagex has confirmed the rs engine is capable of graphics other modern games have.
SuperStevee
I could see people using something like this as a RS3 scam lol.
MechLad
omfg guys RS10 is coming
Buddy4point0
I honestly don't care one bit about the RS graphics.
I still remember the greatest feeling in my stomach, more butterflies than any roller coaster has ever given me, when RS2 came out.
I still love the original RS1 graphics and original RS2 graphics, it's just an awesome feeling remembering how fun the game used to be.

Sadly, I didn't have any reaction whatsoever when RS HD came out. Sure it looks nice, but the game is nothing like it used to be.
That takes away the feelings.

The game is what's important, not the graphics. Runescape has already changed so much, in my opinion for the worse.
Lord John
Yeah, the leap from RSC to RS2 was amazing. I logged in and was like "Wow they have music." I was also blown away by multi combat areas. But is Runescape's gameplay actually that good? It's all point and click, watch, repeat. Not the most entertaining gameplay if you ask me.
Hayaemsay
QUOTE (Lord John @ Oct 2 2009, 06:33 PM) *
Yeah, the leap from RSC to RS2 was amazing. I logged in and was like "Wow they have music." I was also blown away by multi combat areas. But is Runescape's gameplay actually that good? It's all point and click, watch, repeat. Not the most entertaining gameplay if you ask me.

It isn't really, the only thing I enjoy about RuneScape are the quests and minigames, most minigames don't have much replay value either.

The only reason I still play is so I don't feel like I've wasted ~10,000 hours.
Crash Jordan
QUOTE
But is Runescape's gameplay actually that good? It's all point and click, watch, repeat. Not the most entertaining gameplay if you ask me.


Hardly. I'm slaying atm, and I'm pretty busy making sure my familiar is attacking, using scrolls, drinking potions, etc. The only skills like that are fletching, cooking, etc. And those aren't exactly meant to be exciting..
GameManXD
Some stuff would look stupid in that good graphics, like godswords for example. They have about 3 colors in them and shading so they would look extremely stupid in those graphics.
DjIceman
QUOTE (Crash Jordan @ Oct 1 2009, 06:07 PM) *
QUOTE (DjIceman @ Oct 2 2009, 12:05 AM) *
Thing is, RuneScape's rendering engine isn't really ALL that good. Sure, it may APPEAR to be good since it's an MMO that's 'metric' system is apparently 'squares' but if you would use that engine to make a FPS game... It would be nearly impossible, or impossible.

First of all, it lacks of a good lighting system. Not to mention it uses a fog. I doubt the skyboxes update will have too much of an effect.

The engine which this screenshot is taken in, has proper game assets (such as trees, bushes and so on), good lighting system (proper shadows) and so on. So something like THIS, in Java is pretty much impossible. So far... Now, in another 5 years, who knows what could happen?

Indeed, JaGEx COULD buy a license for the use of CryEngine 3, but we all know that's absolutely never going to happen. For many, many reasons.

As for grinding... Well, currently, I'm questing and I can't quite say it's grinding. I've been doing some of the older quests like Hazeel Cult and such, and tell you the truth, even tho they're old and have poor 'quality' (as in no cut scenes and whatnot), they ACTUALLY have pretty good stories. If you're sick of grinding, start questing and actually READ what's being said in the dialogues...


Thank you
Iceman


Jagex has confirmed the rs engine is capable of graphics other modern games have.


Well, I have confirmed that it is in fact NOT capable of graphics comparable to other modern games. What I consider modern games: Crysis, FarCry 2 and so on.

Now, it may be a bit better once skyboxes and all that fancy stuff gets released but until then, it's not even comparable to other modern games. Especially FPS games.


Thank you
Iceman
Crash Jordan
QUOTE
Well, I have confirmed that it is in fact NOT capable of graphics comparable to other modern games. What I consider modern games: Crysis, FarCry 2 and so on.


Are you mentally disabled? It IS. The engine is capable of graphics like those games. But then again, I've seen your past posts on this forum, and to describe them, they are stubborn.
DjIceman
QUOTE (Crash Jordan @ Oct 2 2009, 03:39 PM) *
QUOTE
Well, I have confirmed that it is in fact NOT capable of graphics comparable to other modern games. What I consider modern games: Crysis, FarCry 2 and so on.


Are you mentally disabled? It IS. The engine is capable of graphics like those games. But then again, I've seen your past posts on this forum, and to describe them, they are stubborn.



RuneScape Engine is capable of graphics comparable to FarCry 2? Since when? Maybe 10 years in the future. Frankly, it's not 2019 just yet. Sorry, but it's not. Now I'm sure you would like to keep living in your fantasy world but face it, it's not 2019. Trust me, it's not. :)

Oh? How very strange... The very same thing goes about YOUR posts! :o Isn't that just very odd?


On a more serious note... RuneScape Engine (RuneTek 5), even with the upcoming additions listed on the dev. diary, is ABSOLUTELY NOT comparable to graphics like those. It is NOT capable of graphics like shown on the picture here, nor is it capable of rendering graphics that come even CLOSE to the ones in FarCry 2 or heck, Crysis!

I have proof to back up my statements and the proof is... *drums* RuneScape!


Thank you
Iceman
Stellar
QUOTE (DjIceman @ Oct 2 2009, 07:52 PM) *
QUOTE (Crash Jordan @ Oct 2 2009, 03:39 PM) *
QUOTE
Well, I have confirmed that it is in fact NOT capable of graphics comparable to other modern games. What I consider modern games: Crysis, FarCry 2 and so on.


Are you mentally disabled? It IS. The engine is capable of graphics like those games. But then again, I've seen your past posts on this forum, and to describe them, they are stubborn.



RuneScape Engine is capable of graphics comparable to FarCry 2? Since when? Maybe 10 years in the future. Frankly, it's not 2019 just yet. Sorry, but it's not. Now I'm sure you would like to keep living in your fantasy world but face it, it's not 2019. Trust me, it's not. :)

Oh? How very strange... The very same thing goes about YOUR posts! :o Isn't that just very odd?


On a more serious note... RuneScape Engine (RuneTek 5), even with the upcoming additions listed on the dev. diary, is ABSOLUTELY NOT comparable to graphics like those. It is NOT capable of graphics like shown on the picture here, nor is it capable of rendering graphics that come even CLOSE to the ones in FarCry 2 or heck, Crysis!

I have proof to back up my statements and the proof is... *drums* RuneScape!


Thank you
Iceman


I'll end this right now.

Runescape has lesser graphics in order to allow a wider variety of players to play. Jagex's engine can pull out a crysis or a FarCry, however let me ask you how many computers would be able to handle that? The client based system Jagex uses isn't like installing the full game to your hard-drive. You have the general game in your cache, however each time it asks you to load, such as teleporting or walking past a certain point, you ask the client for more data then get rid of the old one.

It's all about how many people you can get to play your game. Even blizzard does it with World of Warcraft. I hope you don't think blizzard isn't capable of pulling out something much better looking than WoW, because they could, however don't because it would get them less money. However blizzard is a different subject because they use disks, rather than browsers and are able to up the graphics without worrying about crazy stuff like Jagex.

Did you know that Runescape can run on the very first Java, and on computers built yeeaaarrs ago. Did you know crysis can't. It's all about putting your product to a larger portion of people.
Crash Jordan
IceMan wins the idiot of the year award!

They already confirmed why they don't improve RuneScape too much. Only 30% of players can use HD, so why lessen that figure and lower your profits? Eventually they'll do another overhaul, and HD will become the next SD.
Orbie
QUOTE (Crash Jordan @ Oct 3 2009, 07:02 AM) *
IceMan wins the idiot of the year award!

They already confirmed why they don't improve RuneScape too much. Only 30% of players can use HD, so why lessen that figure and lower your profits? Eventually they'll do another overhaul, and HD will become the next SD.


Where'd you get that 30% figure, Jordan? I'm not doubting, I've just always been curious myself.

And - it's highly unlikely that RT5 is capable of Crysis-type graphics. Why would Jagex create an engine that could produce a level of graphics which they neither want or need? Skyboxes and specular lighting (which, by the way, don't exist yet, despite the capability) are a small step, where as to achieve the kind of graphics ya'll are insisting it can make, it would need...like...hyper-jump

And in any case, none of us designed the engine, and don't really know what it's capable of ermm.gif
Crash Jordan
It's not about RuneTek5 actually being able to produce it, but they have the technology inhouse to get graphics of that standard.


And the 30% figure came from an interview with Jagex, i'll try and find it later.
DjIceman
QUOTE (IamPliigi @ Oct 3 2009, 05:54 AM) *
QUOTE (DjIceman @ Oct 2 2009, 07:52 PM) *
QUOTE (Crash Jordan @ Oct 2 2009, 03:39 PM) *
QUOTE
Well, I have confirmed that it is in fact NOT capable of graphics comparable to other modern games. What I consider modern games: Crysis, FarCry 2 and so on.


Are you mentally disabled? It IS. The engine is capable of graphics like those games. But then again, I've seen your past posts on this forum, and to describe them, they are stubborn.



RuneScape Engine is capable of graphics comparable to FarCry 2? Since when? Maybe 10 years in the future. Frankly, it's not 2019 just yet. Sorry, but it's not. Now I'm sure you would like to keep living in your fantasy world but face it, it's not 2019. Trust me, it's not. :)

Oh? How very strange... The very same thing goes about YOUR posts! :o Isn't that just very odd?


On a more serious note... RuneScape Engine (RuneTek 5), even with the upcoming additions listed on the dev. diary, is ABSOLUTELY NOT comparable to graphics like those. It is NOT capable of graphics like shown on the picture here, nor is it capable of rendering graphics that come even CLOSE to the ones in FarCry 2 or heck, Crysis!

I have proof to back up my statements and the proof is... *drums* RuneScape!


Thank you
Iceman


I'll end this right now.

Runescape has lesser graphics in order to allow a wider variety of players to play. Jagex's engine can pull out a crysis or a FarCry, however let me ask you how many computers would be able to handle that? The client based system Jagex uses isn't like installing the full game to your hard-drive. You have the general game in your cache, however each time it asks you to load, such as teleporting or walking past a certain point, you ask the client for more data then get rid of the old one.

It's all about how many people you can get to play your game. Even blizzard does it with World of Warcraft. I hope you don't think blizzard isn't capable of pulling out something much better looking than WoW, because they could, however don't because it would get them less money. However blizzard is a different subject because they use disks, rather than browsers and are able to up the graphics without worrying about crazy stuff like Jagex.

Did you know that Runescape can run on the very first Java, and on computers built yeeaaarrs ago. Did you know crysis can't. It's all about putting your product to a larger portion of people.

Actually, you're far, far from 'ending' this.

You seem to be well informed on how cache and the client works. But that's very basic. I am 99.9999% sure that RT5 could absolutely NOT pull off Crysis like graphics. Not now, not next year. If we look perhaps 10 years into the future, then, it is MAYBE possible and EVEN THEN it would have to be another MMO because of the game mechanics RuneScape is built upon (such as 'square' metric system).

Have you seen the flaws the RuneScape rendering engine has? One that sticks out strongly would be the light of another floor being rendered slightly on a lower floor. This is VERY, VERY strong proof that compared to (as far as graphics go) say, CryEngine 2 or 3, RT5 is completely rubbish!

May I remind you that before RuneScape HD came out, they went through a lot research *to make sure that it would even be possible*. And then, then, they decided that Java is in fact mature enough to be able to handle it.

The only reason that would make Jagex concerned in making better graphics is the download. The download would get quite a bit larger.

Face it, there's ABSOLUTELY no way that Jagex could pull off Crysis like graphics on Java. It is true that they could perhaps program something similar/better on C++ and such. Not in Java, however.

Jagex, Java and RuneScape with Crysis like graphics before 2019 = fairytale.


QUOTE (Crash Jordan @ Oct 3 2009, 01:02 PM) *
IceMan wins the idiot of the year award!

They already confirmed why they don't improve RuneScape too much. Only 30% of players can use HD, so why lessen that figure and lower your profits? Eventually they'll do another overhaul, and HD will become the next SD.

The fact that your flamebait gets thrown over and over again (with frankly, not too much success) is exactly what makes your posts "stubborn."

Who said anything about lessening anything? What makes you think that they couldn't just make a separate client? SD, HD, SHD (Super High Detail).

They did it when HD came out. So, if SHD would be possibly, they would have already to ACTUALLY widen their range of users. Frankly, graphics matter a lot to some people. RuneScape is well known for it's rubbish graphics (SD).

So actually, in this case, making a SHD would not decrease, rather, increase the player base while losing absolutely nothing.


QUOTE (Orbie @ Oct 3 2009, 07:55 PM) *
QUOTE (Crash Jordan @ Oct 3 2009, 07:02 AM) *
IceMan wins the idiot of the year award!

They already confirmed why they don't improve RuneScape too much. Only 30% of players can use HD, so why lessen that figure and lower your profits? Eventually they'll do another overhaul, and HD will become the next SD.


Where'd you get that 30% figure, Jordan? I'm not doubting, I've just always been curious myself.

And - it's highly unlikely that RT5 is capable of Crysis-type graphics. Why would Jagex create an engine that could produce a level of graphics which they neither want or need? Skyboxes and specular lighting (which, by the way, don't exist yet, despite the capability) are a small step, where as to achieve the kind of graphics ya'll are insisting it can make, it would need...like...hyper-jump

And in any case, none of us designed the engine, and don't really know what it's capable of ermm.gif

I can see what it's capable of. It's not capable of much, when compared to Crysis. And just to point out, ABSOLUTELY nothing, except 'dynamic' shadows in RuneScape is dynamic. Basically everything is scripted. When in Crysis, there's a physics engine, AI and so on.


QUOTE (Crash Jordan @ Oct 3 2009, 08:40 PM) *
It's not about RuneTek5 actually being able to produce it, but they have the technology inhouse to get graphics of that standard.


And the 30% figure came from an interview with Jagex, i'll try and find it later.

Erm... No they don't. They don't have the technology to make graphics of Crysis' standard. Not even close.


Thank you
Iceman
Crash Jordan
Well I'm going to believe Jagex's word over yours any day. They've stated it's very possible and they actually work their, so y'know, they'd know.
Bladepaul
Who cares what they can do; they won't. But if they wanted to have a pissing contest with themselves, I am sure they could throw their millions of dollars in money at creating something with crysis-like graphics. The question is WHY! People can barely handle crysis. Trying to run a crysis-mmo is going to crack the planet in half from the amount of energy suddenly and violently released as millions of computers spontaneously blow the eff up.
Lord John
QUOTE (Crash Jordan @ Oct 2 2009, 11:08 PM) *
QUOTE
But is Runescape's gameplay actually that good? It's all point and click, watch, repeat. Not the most entertaining gameplay if you ask me.


Hardly. I'm slaying atm, and I'm pretty busy making sure my familiar is attacking, using scrolls, drinking potions, etc. The only skills like that are fletching, cooking, etc. And those aren't exactly meant to be exciting..

But I guess getting back to gameplay, it still really doesn't offer much variety in tasks. When I played, two years ago, I got 85 slayer purely from using a D Scim (For 99 str) then a Whip for 99 attack. I NEVER spent any money on potions or food as I always used Guthan to heal myself. I assume that you could still do the same today. I don't know about you, but clicking on potions doesn't sound like the hardest thing to me :S I barely had to pay attention, just flick accross to Guthan, check back when I was healed and then swap back to my Melee gear. One exception is slaying metal dragons which actually requires you to watch the screen.

QUOTE
The only skills like that are fletching, cooking, etc.

I guess the "etc" could be every other skill in game. Crafting, Smithing, Mining, Wood Cutting, Prayer, Range, Magic, Thieving, Runecrafting, Construction, Summoning, the list goes on. The only exception is attack/str/def because there are numerous ways you can go about gaining your xp. Every other skill is nothing but "Get X items from the bank, walk to location Y and make/use Z raw material on Y (furnace, altar, RC altar, Obelisk)" or "Click on X object/NPC." There is absolutely no variance at all. All skills are a grind and most offer very little in terms of rewards that are actually beneficial.

The one advantage is that almost every skill is AFK'able which makes up for the fact that Runescape is so repetitive.
Crash Jordan
QUOTE
But I guess getting back to gameplay, it still really doesn't offer much variety in tasks. When I played, two years ago, I got 85 slayer purely from using a D Scim (For 99 str) then a Whip for 99 attack. I NEVER spent any money on potions or food as I always used Guthan to heal myself. I assume that you could still do the same today. I don't know about you, but clicking on potions doesn't sound like the hardest thing to me :S I barely had to pay attention, just flick accross to Guthan, check back when I was healed and then swap back to my Melee gear. One exception is slaying metal dragons which actually requires you to watch the screen.


Depends on the boss/monster in question I guess. Remember, combat system redesign is eventually coming out, and they said something about new tactics, etc. So it's bound to be a lot better.

QUOTE
I guess the "etc" could be every other skill in game. Crafting, Smithing, Mining, Wood Cutting, Prayer, Range, Magic, Thieving, Runecrafting, Construction, Summoning, the list goes on. The only exception is attack/str/def because there are numerous ways you can go about gaining your xp. Every other skill is nothing but "Get X items from the bank, walk to location Y and make/use Z raw material on Y (furnace, altar, RC altar, Obelisk)" or "Click on X object/NPC." There is absolutely no variance at all. All skills are a grind and most offer very little in terms of rewards that are actually beneficial.


I dunno how they could make it less of a grind. With a game that takes this long to master and become elite at, it's going to become a grind one way or another. The skill I think that is least grindy is Slayer. You travel the whole world, using different fighting methods and techniques, and fighting different monsters, all while training 6 skills.

I think "skills" as such can't be helped to be grindy. When I played WoW, it's fishing and cooking skills seemed no less repetitive than RuneScape, hell, WoW has a damn lot of grindy activies too. It's idea of a herblore like skill is walking around the world, clicking on plants/bushes, and waiting for some timer to go down. RuneScape at least you have to watch the market and prices, and such. I feel the make x option ruined a lot of skills, and took away much of the skill they required, such as clicking fast and accurately. Jagex have said it's not technically possible to make the X options optional either.

I guess this is what Jagex meant about MechScape being unlike any other MMO. Nearly all MMO's are grindy in one way or another, fantasy ones are typically more so.
Hayaemsay
QUOTE
Depends on the boss/monster in question I guess. Remember, combat system redesign is eventually coming out, and they said something about new tactics, etc. So it's bound to be a lot better.

Don't count your chickens before they're even eggs, if combat does become more complex the fundamentals are unlikely to change.
Lord John
Perhaps the combat change will also reflect the new sort of combat in MS?

I understand where your coming from Jordan. Most MMO's are very grindy. I enjoyed slayer the most when I played because you at least had variety in the monsters and some required you to change your style of combat.
DjIceman
QUOTE (Crash Jordan @ Oct 4 2009, 03:14 AM) *
Well I'm going to believe Jagex's word over yours any day. They've stated it's very possible and they actually work their, so y'know, they'd know.


Jagex's word? Now, correct me if I am wrong (which I am not), Jagex has never stated they they actually COULD produce Crysis-like graphics on Java.

Let me also remind you what kind of rubbish the Mobilising Armies camera movement is... Now, something like that coming from Crytek would make Crysis fans go like "wtf?!?!?" simply because it's so rubbish.

I would really like if you could just quote or link me to a source where Jagex actually states that they're capable of this. I would take Jagex's word over mine as well, frankly. However, I have yet to see them state such a thing...


QUOTE (Bladepaul @ Oct 4 2009, 03:58 AM) *
Who cares what they can do; they won't. But if they wanted to have a pissing contest with themselves, I am sure they could throw their millions of dollars in money at creating something with crysis-like graphics. The question is WHY! People can barely handle crysis. Trying to run a crysis-mmo is going to crack the planet in half from the amount of energy suddenly and violently released as millions of computers spontaneously blow the eff up.

Oh sure they could program Crysis-like graphics in C++ and whatnot. That IS possible and if they threw in millions of dollars then there might be a chance that they come close to what Crytek has achieved with CryEngine 3. But we're talking 'bout Java here so that's out of question.

See, Java isn't capable of Crysis-like graphics in the first place so that sort of fixes the energy problem you pointed out there... ¬_¬


Thank you
Iceman
Crash Jordan
http://www.rockpapershotgun.com/2009/08/04...and-the-future/

QUOTE
Henrique Olifiers: Our aims are sometimes misjudged. There’s no reason we couldn’t make graphics as good as any box product with the current engine… except we wouldn’t reach the audience we want. Even with a lightweight hardware accelerated client which works with a 32Mb 3D card and a 1Ghz Machine… only 30% of our players are able to actually use it, as they have outdated drives and so on. The industry misjudges the potential of the users to run their games.


DjIceman
It says "any box product". Which, quite frankly, is a lie.

I am 100% sure that RuneScape's RuneTek 5 engine is ABSOLUTELY NOT capable of generating physics effects (such as hitting a crate would make it break and fall into pieces dynamically). I'm sure they could pull off some fake physics effects that are just animations, tho.

If you're going to say that they wouldn't reach the audience they want by making SHD graphics then you're clearly only dreaming that Jagex can do it.

They made HD. Did it decrease the player base? No. In fact, it INCREASED the player base. If they were to make SHD, they would expand the player base EVEN MORE and RuneScape wouldn't be considered a game with really poor graphics.

Can they use the current RuneTek 5 engine to produce "any box product" graphics. No. Absolutely not. Not even the slightest chance there.

RuneTek 5 engine WILL ABSOLUTELY NEVER, EVER be and is NOT capable of producing graphics comparable to CryEngine 2. CryEngine 2 is one of the most resource demanding engines there is, and there's a reason for that.

I can't possibly believe that anyone could be so naive to believe such non-sense. Java is NOT capable of this. If Java is not capable of this, Jagex is not capable of this either.


Thank you
Iceman
Hayaemsay
If you asked any player three years ago most would have said that Java or any Java-based DSL would not be capable of the graphics we see in RSHD today.

I suggest someone create a thread in Jagex-lite and bump repeatedly until a satisfying answer is received.
Crash Jordan
Will do when I get home tonight.

I'll post a quick find code here once it's up.
DjIceman
Very well. Ask them if Java is capable (and btw, at the time it wasn't capable of RSHD) of dynamic physics and CryEngine 2 (or 3) like graphics?

I can tell you right now, the answer to that would be no.


Thank you
Iceman
Crash Jordan
For the record, you are a stubborn idiot. You say you'll believe Jagex's word if you see it:

QUOTE
I would take Jagex's word over mine as well, frankly.


So I show you it, and you say:

QUOTE
It says "any box product". Which, quite frankly, is a lie.


And if you'd read the Runetek 5 blog, particle effects are possible. As well as water reflections.
Hayaemsay
QUOTE (DjIceman @ Oct 8 2009, 03:59 AM) *
Very well. Ask them if Java is capable (and btw, at the time it wasn't capable of RSHD) of dynamic physics and CryEngine 2 (or 3) like graphics?

I can tell you right now, the answer to that would be no.

RuneTek5 doesn't even handle physics, the purpose of this question is to ask whether RT5 can render graphics on the standard level of a modern PC game.
Crash Jordan
Posted the topic.

Quick find code: 133-134-802-59690408
Lord John
Hope you get an answer Jordan :)
Hayaemsay
QUOTE (Crash Jordan @ Oct 8 2009, 06:05 PM) *
Posted the topic.
Quick find code: 133-134-802-59690408

Godspeed, I like your helm ;D.
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