Help - Search - Members - Calendar
Full Version: MMO developers Jagex outline 'MechScape'
MechScape World > MechScape / Stellar Dawn > MechScape / Stellar Dawn Confirmed News
Pages: 1, 2, 3
Ren
http://www.techradar.com/news/gaming/mmo-d...echscape-617551

QUOTE
MMO developers Jagex outline 'MechScape'
Latest on the new title from the guys behind Runescape
By Adam Hartley
Jagex runs the second biggest public forum on the internet, via its incredibly popular browser-based MMO, Runescape - with its latest game 'codenamed' MechScape set to launch very soon


Jagex's Runescape is one of the most popular MMOs in the world. And it is certainly the most popular browser-based MMO, with over 165 million subscribers signed up to date and in the region of 105 million active players currently spending (often inordinate amounts of) time on the game.

MechScape is currently the codename for the company's forthcoming game, another Java-based massively multiplayer online role-playing game based on the company's proven, incredibly stable and secure proprietary technologies used by RuneScape.

Jagex has already said that MechScape will target a slightly older demographic to RuneScape and – while concrete detail on the game is still thin on the ground – fans are predicting real-world trading in an online and hugely in-depth space/sci-fi themed MMO.

TechRadar caught up with Jagex's Chief Executive Officer, Mark Gerhard, at this month's Develop Conference in Brighton, who gave us a fascinating insight into the background of this leading British games developer, in addition to a glimpse of where the company is aiming to go in the future.

Before joining Jagex as CTO in February 2008, Gerhard previously worked as the Principle Security Architect for the UK's National Lottery. His engineering background and IT security knowledge has clearly set him up for steering the hugely successful company into the future.

Principally a tech company

The company also recently hired Sensible Soccer developer Jon Hare as Publishing Director – a clear indication that it plans to engage more with the (more traditional) games publishing sector in the future.

"I think of Jagex first and foremost as a tech company," Gerhard told TechRadar. "We have millions in our community and as a result there is always a subsection of any community that is 'unsavoury'… and we are getting in the region of 200,000 denial of service (DoS) attacks a day," he reveals, clearly proud that Jagex's servers are among the most secure in the world.

"Jagex uses a secure system, built from the ground up. We've written all the code in-house. It has to work. The game has 105 million active subscribers. And of course, it is 24/7," Gerhard explains.

"Runescape has the second biggest public forum on the internet, with around 2.8 million posts a week," explains Gerhard. "Yet we host that [forum] on a machine with around 1GB of RAM which you probably couldn't even sell for �50... because our technology is that good."

The entire game of Runescape is server side, with the game running on machines with ultra-low bandwidth (down to 28k) and, as a good idea of the level of traffic Jagex is dealing with, the company receives around 85 BILLION page impressions a day.

"Bear in mind that we do this with running costs that are sub �1 million a year," says Gerhard. "Which, if you compare it to something like Age of Conan which has costs in the region of �250,000 or World of Warcraft with costs in the region of �500,000,000 per year, puts things in perspective… Our running costs are effectively 1/500 that of WoW!

"It is because we use all of our own technology in house," he adds. "We don't use any standardised middleware."

So what's new? What's next on the horizon for Jagex?

Codename MechScape: public beta

The first major project already under way is the casual and free games over at funorb.com – with more classic games promised along the lines of the aforementioned Sensible Soccer and "popular RTSs, strategies and other games featuring new mechanics," says the Jagex CEO. "FunOrb is something of an R&D bed for us."



The real news that the 100 million plus Runescape players out there are gagging to know more about is when they will finally be able to play 'codename MechScape'.

Gerhard remains resolutely quiet on detail at this point, merely reminding TechRadar that "Andrew [Gower – Jagex Founder] has been writing games since he was seven! The initial public beta of Runescape was launched in 1999 and in 2001 Jagex was formed."

The Jagex team are clearly proud of the fact that they have had to do little active marketing or public relations since that time, purely because Gower's games have done the business themselves. The players have effectively done the marketing job for them – so there was no real need for traditional publishers or PRs or any paid-for marketing because the word-of-mouth was that good.

As well as making (hugely) appealing fantasy MMOs, the company also appears to be doing something right about its staffing.

"For 95 per cent of our staff, Jagex is their first job," says Gerhard. "We have around 400 permanent members of staff right now, which can go up to around 450 around crunch time, with freelancers."

And hardly any of those staff ever leave, it would seem. The company also takes on around 80 work placements each year, offering twelve months of intensive training for the candidates to learn to work with its proprietary infrastructure.

So Jagex is clearly do a number of things right. And it will be exciting to watch as the company's latest MMO tears up the internet later in 2009 (on which note, watch out for news on the forthcoming closed beta test for Jagex's 'codename Mechscape' right here on TechRadar very soon indeed).

Or if you fancy a gander at Runescape head over to the site and sign up for a quick go on the world's leading browser-based MMO. (It's free, but beware, you might become VERY addicted...)
Wege
QUOTE
(on which note, watch out for news on the forthcoming closed beta test for Jagex's 'codename Mechscape' right here on TechRadar very soon indeed).


Very interesting ohmy.gif!
Neven
Yes! This is what we've been waiting for! Thanks Ren!
Darth Irule
Coming very soon!

Finally, nothing that talks about awesome as a release date!
Ren
The very soon late 2009 thing is cool. What's with "fans are predicting real-world trading"? I wonder which fans they are thinking of.
Dirk
QUOTE
it will be exciting to watch as the company's latest MMO tears up the internet later in 2009


I'm sticking with my September 1st launch date prediction. thumbsup.gif


This doesn't really seem to release any new info, other than it's more or less guaranteed to be released this year. confused.gif
FlyingTurtle
I am officially excited :-)

Between him knowing when the beta will come out him saying "very soon", I am excited!

Also... "200,000 denial of service (DoS) attacks a day", WOW
Alex
Soon? Soon?

Soon announcement on the day most UK schools stop for summer (well, mine did and so did most of the others round here)....

So, sometime in the holidays? Hopefully not too soon seeing as I'm about to go on holiday (for two weeks, starting next week).
urantis
this is very exciting
Well they do say "very soon indeed".....which i haven't heard before.

plus, its closed beta.....i wonder who there going to let in and if they just pick people or if it will be members
hmmmm
i hope we won't have to wait another long time for beta to end
alphawolf700
Well it said public beta, nothing about a closed beta.
FlyingTurtle
QUOTE (urantis @ Jul 17 2009, 12:27 PM) *
this is very exciting
Well they do say "very soon indeed".....which i haven't heard before.

plus, its closed beta.....i wonder who there going to let in and if they just pick people or if it will be members
hmmmm
i hope we won't have to wait another long time for beta to end


Anyone with a Jagex Membership will be able to play the beta version. (Runescape or FunOrb)

Link:
http://www.mechscapeworld.com/forums/index...?showtopic=7556
(There are other links saying the same...this is the first one I could find that included FubOrb)
urantis
QUOTE (alphawolf700 @ Jul 17 2009, 11:31 AM) *
Well it said public beta, nothing about a closed beta.


QUOTE
watch out for news on the forthcoming closed beta test for Jagex's 'codename Mechscape' right here on TechRadar very soon indeed
alphawolf700
Oh didnt cath that :P I was thinkin' of the part where it was talking about Runescape's public beta....sorry about that.
urantis
^ Its okay wink.gif

QUOTE (FlyingTurtle @ Jul 17 2009, 11:31 AM) *
QUOTE (urantis @ Jul 17 2009, 12:27 PM) *
this is very exciting
Well they do say "very soon indeed".....which i haven't heard before.

plus, its closed beta.....i wonder who there going to let in and if they just pick people or if it will be members
hmmmm
i hope we won't have to wait another long time for beta to end


Anyone with a Jagex Membership will be able to play the beta version. (Runescape or FunOrb)

Link:
http://www.mechscapeworld.com/forums/index...?showtopic=7556
(There are other links saying the same...this is the first one I could find that included FubOrb)



If so, I think thats the lamest thing ever. I really don't feeling like becoming a member again to just play a beta version of Mechscape.
dHarv
QUOTE
(It's free, but beware, you might become VERY addicted...)


I laughed. it's true .. and on topic thats good knows im stoked to see what this games like !
TehBigGun
QUOTE
Codename MechScape: PUBLIC beta
Arain321
I'm assuming they misquoted him in some places, for example him saying there are 100 million plus Runescape players out there.
Dunx
AWESOMEE.

I AM EXCITED....
Cursed
QUOTE (Arain321 @ Jul 17 2009, 01:03 PM) *
I'm assuming they misquoted him in some places, for example him saying there are 100 million plus Runescape players out there.


There is... They have over that many registered but about 100 million actives. (Not all at one time, but people who play frequently or every once and a while).

They have about 170 million total registered members, so 70 million of the characters created so far are not active anymore.
Neven
100 Million seems a little too high for me. I mean, they're usually around 200k people that play at one time..
Cursed
Well yes, but you have to take in to consideration that is at one point in time. With people constantly logging out and in (replacing other characters) and different time-zones, and just how long they mean before an account is considered in-active.
Deathbacon
QUOTE (Neven @ Jul 17 2009, 01:21 PM) *
100 Million seems a little too high for me. I mean, they're usually around 200k people that play at one time..


Not what he said.

QUOTE (Cursed @ Jul 17 2009, 01:08 PM) *
(Not all at one time, but people who play frequently or every once and a while).

alphawolf700
QUOTE (TehBigGun @ Jul 17 2009, 01:01 PM) *
QUOTE
Codename MechScape: PUBLIC beta



See I knew I saw that somewhere even if it is wrong.
Alex
QUOTE (Neven @ Jul 17 2009, 06:21 PM) *
100 Million seems a little too high for me. I mean, they're usually around 200k people that play at one time..


There's 2m members, so they probably added a nought - 10m active players seems about right, although 100m accounts registered is also possible.
Arain321
QUOTE (Cursed @ Jul 17 2009, 06:08 PM) *
QUOTE (Arain321 @ Jul 17 2009, 01:03 PM) *
I'm assuming they misquoted him in some places, for example him saying there are 100 million plus Runescape players out there.


There is... They have over that many registered but about 100 million actives. (Not all at one time, but people who play frequently or every once and a while).

They have about 170 million total registered members, so 70 million of the characters created so far are not active anymore.


Doubt it. Theres around 1.5 million paying members, you're saying there are around 99 million active free players?
Accounts maybe, not players.
Neven
QUOTE (Arain321 @ Jul 17 2009, 01:41 PM) *
QUOTE (Cursed @ Jul 17 2009, 06:08 PM) *
QUOTE (Arain321 @ Jul 17 2009, 01:03 PM) *
I'm assuming they misquoted him in some places, for example him saying there are 100 million plus Runescape players out there.


There is... They have over that many registered but about 100 million actives. (Not all at one time, but people who play frequently or every once and a while).

They have about 170 million total registered members, so 70 million of the characters created so far are not active anymore.


Doubt it. Theres around 1.5 million paying members, you're saying there are around 99 million active free players?
Accounts maybe, not players.


Yeah, player-wise, I'd be surprised if there was even past like 10m.
Ren
For RuneScape ">175m registered users; 4-5m active players on a two weekly basis; 1m paying customers "
For FunOrb "36 games, 1.3m registered users (non RuneScape). 50k paying subscribers; $3 a month, users stay for 6 months"

As discussed at http://www.mechscapeworld.com/forums/index...?showtopic=7957 and http://www.mechscapeworld.com/forums/index...?showtopic=7900

175m users could mean 175 accounts, as some people may have multiple accounts.
Cursed
Like I have already said. You have to think about what they mean by non-active. They could consider non-active people who have not played for 2 years or whatever. Maybe he meant 10.5 million actives, I am not sure. But what I do know is that there is 170 millions registered players.
PoultryChamp
Customer service wise, they suck. When it comes to monetization and hardware efficiency, I don't know any better. Thumbs up.

Let me be the first to say....

MECHSCAPE COMING OUT SOON OMGWTFBBQ MY LIFE IS COMPLETE. Now back to your regularly scheduled Laura.
Ritter
Sirbob44
Soon, grrrr darn you words that don't give me a real date!! Too excited for mechscape. Confused about the typos, still EXCITED!!!
Bluemagic176
Our definitions of "soon" probably drastically differ with theirs. confused.gif
Unin
(lol)

I told my brother about this, and hes normally like "pshh, who cares about mechscape, its a stupid idea" and when i told him he was like "OMG! ITS COMING OUT!! I CANT WAIT!!!"

hehe...

Pliigi
Well that's certainly exciting. biggrin.gif

Some parts of the interview didn't really make sense though. sad.gif
Ren
QUOTE (Pliigi @ Jul 17 2009, 08:04 PM) *
Some parts of the interview didn't really make sense though. sad.gif

If you give me a passage and what you don't get then I can try to explain it.
Neven
Yeah but the quote is, "very soon". That's a lot better than soon. I see the game being released in a month and a half maximum.
Wege
Very soon is in about 2 weeks for me... tongue.gif
SuperStevee
This is awesome..can't wait to finally see what the game is like.
Pliigi
QUOTE (Ren @ Jul 17 2009, 12:07 PM) *
QUOTE (Pliigi @ Jul 17 2009, 08:04 PM) *
Some parts of the interview didn't really make sense though. sad.gif

If you give me a passage and what you don't get then I can try to explain it.


It's not that I don't understand parts, they're just worded very weirdly:

QUOTE
while concrete detail on the game is still thin on the ground – fans are predicting real-world trading in an online and hugely in-depth space/sci-fi themed MMO.
Ren
QUOTE (Pliigi @ Jul 17 2009, 08:13 PM) *
It's not that I don't understand parts, they're just worded very weirdly:

QUOTE
while concrete detail on the game is still thin on the ground " fans are predicting real-world trading in an online and hugely in-depth space/sci-fi themed MMO.



I actually e-mailed the author about that line. I think he must of Googled it and saw a thread or somewhere that contained discussion of what people expected, or perhaps he was going off what Mod MMG people expected. Either way he was off the mark for making it seems like we are all expecting a game with RWT. Maybe he was conflating ThirdScape and MechScape discussion, not sure.
Pliigi


Has anyone seen this bit of concept art before?
ProMetaAnaTelo
QUOTE (Pliigi @ Jul 17 2009, 03:21 PM) *


Has anyone seen this bit of concept art before?


Yes, what about it? (I think I saw it on facebook)
Pliigi
QUOTE (ProMetaAnaTelo @ Jul 17 2009, 12:26 PM) *
Yes, what about it? (I think I saw it on facebook)


It was in the interview, I was just wondering. confused.gif
SuperStevee
Ya that is art of Kril. It can be found on Jagex's website.
ProMetaAnaTelo
QUOTE (Pliigi @ Jul 17 2009, 03:28 PM) *
QUOTE (ProMetaAnaTelo @ Jul 17 2009, 12:26 PM) *
Yes, what about it? (I think I saw it on facebook)


It was in the interview, I was just wondering. confused.gif


Oh, they were probably just putting pictures in for Runescape.
KingVivil
QUOTE (Pliigi @ Jul 17 2009, 09:21 PM) *


Has anyone seen this bit of concept art before?


Yes. I did. On Jagex website. Here's the link Jagex Games Studio :: Image Assets.

It's showing K'ril Tsutsaroth. Source: RuneScape Duel Cards.
subzero
Closed Beta/Public Beta..guessing the closed beta will be for those like Tech Radar who review games/software/whatever..so they can give a review :D (And host another show about Mechscape). As for Public Beta..will probably be out a couple of weeks after closed beta so runescape members can beta test it (or just play hehe).

Either way, I think Jagex should give us a heads up on date of release..the day before or a couple of days before (Just to prepare us..and create a huge exploding last-minute game hype :D). Oh, and would love to have the game released AFTER my summer semester @ college ends (1 more week WOO).
Spire
My thoughts on this article:


I'm excited now, aswell as for the next interview release.
Ren
QUOTE (subzero @ Jul 17 2009, 08:59 PM) *
Closed Beta/Public Beta..guessing the closed beta will be for those like Tech Radar who review games/software/whatever..so they can give a review :D (And host another show about Mechscape). As for Public Beta..will probably be out a couple of weeks after closed beta so runescape members can beta test it (or just play hehe).

Unless of court restricting it to multi-month FO/RS subscribers + press count as a "closed beta". Interestingly the heading of the section is actually "Codename MechScape: public beta"
Stuart
QUOTE (Ren @ Jul 17 2009, 08:16 PM) *
QUOTE (Pliigi @ Jul 17 2009, 08:13 PM) *
It's not that I don't understand parts, they're just worded very weirdly:

QUOTE
while concrete detail on the game is still thin on the ground " fans are predicting real-world trading in an online and hugely in-depth space/sci-fi themed MMO.



I actually e-mailed the author about that line. I think he must of Googled it and saw a thread or somewhere that contained discussion of what people expected, or perhaps he was going off what Mod MMG people expected. Either way he was off the mark for making it seems like we are all expecting a game with RWT. Maybe he was conflating ThirdScape and MechScape discussion, not sure.


I really hope it hasn't got anything to do with codename mechscape, real-world trading = fail.

200k DoS attacks daily - Holy s***

I wonder how long till it comes out, this has just got me more interested again as I stopped wondering about mechscape for a few months.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2010 Invision Power Services, Inc.