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PoultryChamp
It's up! Big thanks to MMOHub for the interview, which you can comment on here. I think I speak for all of MechScape World to say thank you Brendon for your fantastic set of interviews, and thank you Mark for speaking so well. We look forward to MechScape. The interview is below:

Interview with Jagex CEO Mark Gerhard: Part 3 of 3, 'MechScape,' sci-fi MMOs, and 2009


Welcome to the third and final portion of our three-part interview series with Jagex's new CEO, Mark Gerhard. In Part 1, Mark talked about his own past, Jagex's history, and his own thoughts on how Jagex should change. In Part 2, he spoke about their popular free-to-play MMORPG "RuneScape," covering its past, present, and future. And now, in the final third part, Mark talks about Jagex's other titles -- such as "MechScape" and "Armies of Gielinor" -- and about what 2009 may hold for the company.

Brendon Lindsey, Chief Editor, MMOLife Network: You've mentioned it once or twice, but for those who don't know, you guys have been talking recently about working on "MechScape," a sci-fi MMO...

Mark Gerhard, CEO, Jagex: Yes.

Is that something you've been working on for a while? And is it tied into "RuneScape's" development at all?

Gosh, I think it's nearly four years in the making. So there's a significant amount of effort into this. Basically, a few years ago we sat down and said, "You know what" -- when we started out "RuneScape" we said "This is cool and fun, but I wish we did this, or that, and we can't change this now..." So with this one we went, "Now we know what to do, so what if we built this game with all of this stuff in mind."

I mean, "RuneScape" evolved over nine years with all these developers on it, and you can tell. It has all these different flavors. And, you know, it's quite organic. So we thought about, from the start, what if we had a bigger design brief, with these robots almost like Mech’s, and it was very consistent. And it was only meant to be a year-long project originally launched in 2006. But every year we went "Wouldn't it be better if we did this..."

So the 2006 project became a 2007 one, when I joined it was a 2008... Now it's looking like 2009. But we'll talk about that when it's closer to the gate!

For all intents and purposes the game is done. It's finished, in testing, and working. But we're in testing and going, "What if we change this..." I suppose we're so excited about what the end result can be that we're tolerating all these changes in 11th hour so to speak. There's nothing really arbitrary, ti's all things we think will really help gameplay or make it more fun. I do expect it to be released in 2009, but it's hard to guarantee these as I'm sure you know. The Studio is however doing a fantastic job and working tirelessly to get the game awesome and ready for Beta.

Traditionally sci-fi MMORPGs don't succeed as well as fantasy, so how are you combating that?

That's a good question. I suppose "MechScape" should be clarified as it's not a traditional sci-fi MMO. Even the name, it probably won't be "MechScape." Certainly four years ago it would be sci-fi, robotic, and mech-like. But even now, that's just one of four factions, if you will. So it's grown and evolved as the sci-fi genre allows.

I suppose, if you look at who's the most successful but also hardcore, you'd have to look at "EVE." I would say "MechScape" is not going to be as hardcore; it's kind of casual like “RuneScape”, but still gives you the depth, complexity and intrigue that all of the sci-fi MMOs can bring.

We're conscious of what's out there, and of things that haven't worked. But, I think we feel that ours is uniquely different. Alternatively, it may not work for those very factors. But, we think having taken the best lessons, if you will, from "RuneScape" and still making it casual and accessible for a different audience, we've gotten the best of both worlds.

As always with these things time will tell, but we're quite confident about it.

You guys also came out recently with "Armies of Gielinor," which takes place in the "RuneScape" universe. Do you guys have plans to put out other things taking place in the "RuneScape" world eventually, or was that a side project that turned into a fun game?

It actually was a side project that we thought would make a fun game, and it ended up being tremendously successful. Probably one of the most popular games on the [FunOrb.com] service right now. And that taught us that "RuneScape" has an incredibly loyal fan base and is a strong IP, so we'll probably do a lot more with it, but that's a reasonably new element.

"Armies of Gielinor" is a great example of what FunOrb was made for, to test new things without having to spend millions a big project. One of the things Jagex likes the most is inventing, be it a whole new product like Mechscape or a game like "Armies of Gielinor." I don't think it would be fair to our creatives to just shoe-horn them into the "RuneScape" world, we like doing lots and having fun, really. But, I do think we will look at other "RuneScape" opportunities. And, at the same time, I'd like to make sure we remain innovative outside of that sphere as well, because we can.

So is 2009 still the "Year of upgrading 'RuneScape'" for Jagex, even if you're going to be looking at other opportunities?

Yeah, that strategy was actually set by Andrew pre-myself taking over. And, you know, I think it already had a lot of momentum. And you're going to see a ton of upgrades on the game from content and gameplay to graphics and stuff coming throughout the year.

The problem we've got is that there are so many opportunities. We maintain documents we call “master plans”, these lists, are of all the awesome cool things we want to do. And the challenge is the list is like 300 projects long. We're always wrestling with the top 10 on the list, and it's always "That's cool, we should do that." "No, let's do that one." It's hard, what do you sacrifice?

So the hardest thing right now is not deciding what we could do; the hardest part for us deciding what not to do.. So that's where we are. The order of projects tend to change rather fluidly, but I think that the overall trajectory is kind of set on what we want to do with "RuneScape."

But if that changes you'll be the first to know! [laughs]

Thanks for taking the time out of your two-job schedule to talk, Mark! I'll let you get home now!

[laughs] Thank you! Take care, Brendon!

I'd like to thank Mark for taking a big chunk of time out of his day to chat with me. Hopefully, fans of Jagex's products and those interested in the MMO scene enjoyed the interview, and came away knowing a little more than when they entered. Be sure to check back for more interviews in the future, as well as more news on Jagex's games and services.

http://mmohub.org/news/interview-mechscape...s-and-2009/307/
Ren
Game is pretty much done? Robots will be a faction? Awesome stuff. The whole thing about how they were gonna release it ages ago tallies with their statements to Companies House. Also sounds like they still haven't decided on a name.
Dirk
Well I think an early summer release is all but out the window... He's not even confident MechScape will be out in 2009. down.gif The interview did, however, tell us that not all the playable races will have "mechs". Kinda neat.
PoultryChamp
QUOTE (Ren @ May 29 2009, 09:14 AM) *
Game is pretty much done? Robots will be a faction? Awesome stuff. The whole thing about how they were gonna release it ages ago tallies with their statements to Companies House. Also sounds like they still haven't decided on a name.

I do hope they keep it MechScape. Even if it's cheesy, it gives the game an automatic boost. Bring up Funorb, our sister site, FunOrb World, is having trouble even keeping anyone active and it's on the first page for FunOrb! I love Daniel but who plays FunOrb? It's got several amazing games in their own respect - but WHO plays it? Long-term they have to think of the best name and MechScape gives them an instant PR boost. When your BRAND *-scape is a steamrollin' down a street and taking our competitors left and right, you exploit the brand name and you keep that brand name.

I'm sure MechScape, a rose by any other name, will be an amazing game. But if they really want to keep it afloat I think a strong brand is going to be needed.
Pliigi
QUOTE
Even the name, it probably won't be "MechScape."


That's so lame... confused.gif

Anyway, this makes me even less confident for a release date anytime soon sad.gif
SuperStevee
I'm a member on FunOrb but I just don't really think theres a need for fansites. When I go on RS fansites it's 99% of the time for guides. FunOrb really doesn't need guides. No matter what the name of MechScape is I think it will still be able to support fansites just because of the amount of content.
JJ17400
All i got out of that was more disappointment, it was a year long project and as moved on to 3 years, and maybe another. For me its getting old hearing we are making it awsome. I understand they are worried about bugs and stuff but it seems like they have gotten OCD about it.
Half
darn, I hope it comes out this summer.
And to PoultryChamp, i don't really like the name "Mechscape" it's just my opinon, why do they need the word -scape in it if they've already said it will have nothing like Runescape.
Either way Mechscape or not, im still hyped for the release of the game.
PoultryChamp
I think this'll go down as the most hyped game ever. C'mon, having a fansite nearly (lets hope) 2 YEARS before you release a game. That's a record!
JJ17400
Thats if they ever get over their OCD with the bugs and making it "awsome"
PoultryChamp
QUOTE (JJ17400 @ May 29 2009, 09:53 AM) *
Thats if they ever get over their OCD with the bugs and making it "awsome"

Who's up for Mark Gerhard in a dress for charity day? biggrin.gif
tb0w
First post (even though I have been following Mechscape forums for a few months now) I just hope Mechscape, or whatever the heck the name will be, will come out before August because then I'd be in College and it would be hard for me to find time to play it... sad.gif Also he says in the interview that the game is "finished" so why don't we have any screenshots or a teaser trailer??????? Meh.. Oh well. It will be done when it is done I guess...
Honour
QUOTE
I do expect it to be released in 2009, but it's hard to guarantee these as I'm sure you know.


You have to be kidding me
urantis
they "expected" it to come out Q1 of 09...hrrm. I'm questioning wither i should trust them this time. I do think a name change is in need, if the game doesn't revolve around mechs anymore. It could seem a little silly. They should still keep the scape in there though

maybe sense there so stuck on it being "awesome"...it could be called awesomescape or OCDeverythingisperfectscape
CharmedPop
QUOTE (PoultryChamp @ May 29 2009, 11:25 AM) *
QUOTE (Ren @ May 29 2009, 09:14 AM) *
Game is pretty much done? Robots will be a faction? Awesome stuff. The whole thing about how they were gonna release it ages ago tallies with their statements to Companies House. Also sounds like they still haven't decided on a name.

I do hope they keep it MechScape. Even if it's cheesy, it gives the game an automatic boost. Bring up Funorb, our sister site, FunOrb World, is having trouble even keeping anyone active and it's on the first page for FunOrb! I love Daniel but who plays FunOrb? It's got several amazing games in their own respect - but WHO plays it? Long-term they have to think of the best name and MechScape gives them an instant PR boost. When your BRAND *-scape is a steamrollin' down a street and taking our competitors left and right, you exploit the brand name and you keep that brand name.

I'm sure MechScape, a rose by any other name, will be an amazing game. But if they really want to keep it afloat I think a strong brand is going to be needed.


QUOTE (SuperStevee @ May 29 2009, 11:33 AM) *
I'm a member on FunOrb but I just don't really think theres a need for fansites. When I go on RS fansites it's 99% of the time for guides. FunOrb really doesn't need guides. No matter what the name of MechScape is I think it will still be able to support fansites just because of the amount of content.


I play it.

I think SuperStevee is right on when he said members of FunOrb don't need a fansite. The only people who would really go to to a fansite for FunOrb are those who dedicate a lot of time on it but (as it's marketed) it draws in a lot of casual gamers. I'm sure had they put "Scape" somewhere in the title it could have done slightly better but I think they went the right direction there.

I actually want it to be called MechScape but I can see why they'd want to change it. I kinda wonder if the only reason they're not releasing it is because the name.


QUOTE (PoultryChamp @ May 29 2009, 11:46 AM) *
I think this'll go down as the most hyped game ever. C'mon, having a fansite nearly (lets hope) 2 YEARS before you release a game. That's a record!


We should count ourselves lucky, imagine how fans of Duke Nukem Forever must feel. The game has been in development for over 10 years.
Psioptics
Ooo, nice confirmation of robots/mechs being a faction. Should make for an interesting back-story.

QUOTE (tb0w @ May 29 2009, 06:05 PM) *
Meh.. Oh well. It will be done when it is done I guess...

Annoying thing is we've pretty much just been told it is done. :S

QUOTE (PoultryChamp @ May 29 2009, 05:46 PM) *
C'mon, having a fansite nearly (lets hope) 2 YEARS before you release a game. That's a record!

We deserve a medal for waiting so patiently for so long and with such little info. Seriously. Jagex, if you're reading this, I demand a medal of some description once IStillDon'tHaveANameScape is released. A cash alternative is also acceptable.

cool.gif
Xelb
I am extremely glad to hear that MechScape (tentatively) is finished and in working condition. As I expected though, Jagex is still testing and tweaking out of the bugs. One thing is for certain though, it is a 2009 project. Thankfully we won't have to expect this in 2010, since it seems almost certain that it will be released this year. Thanks for posting the interview!
urantis
QUOTE
We should count ourselves lucky, imagine how fans of Duke Nukem Forever must feel. The game has been in development for over 10 years.

I found this kind of funny. Its from the Duke Nukem forever wikipedia page
QUOTE
After setting and pushing back several release dates, since 2001 they said it would be released "when it's done".


i feel dejvue all the sudden

don't get me wrong though, i'm still optimistic about this.
EchoNova
QUOTE
Certainly four years ago it would be sci-fi, robotic, and mech-like. But even now, that’s just one of four factions

I guess we know the fourth species!


Glad to hear the game is "done," now we wait until Jagex is done picking at it.
whovian39
Nice but he hasn't told us much hes still keeping a lot to himself. Mind you that funorb armies of glienor bit was pretty interesting i had no idea how sort of informal they rate funorb (if you get what i mean). Anyway is that his last interview? blink.gif
Moat
i have a feeling that 2009 won't be the realese date...mark isn't even SURE it will be done in 2009..look at the dates seriously
2006, 2007, 2008, 2009. 2009-"the realese date will be Q1 of 2009" pssh another failed realese attempt.

it is time
throw away your soda cans, balloons and party hats, looks like were in for another long wait.
and also, it's nice to know that mechscape IS finished.

I always tell my dad thats things don't always have to be perfect, and that they can be fixed later on. well jagex wants the game to be perfect, but then whats the point of a beta?

i really don't know, 2009 sounds like a let down..
Releasesomeinfo
God, obviously they need to stop going "Would'nt it be better if we" if it keeps moving the release date a year. What are they going to do, continue this until all of the developer's children take over?
Moat
QUOTE (Releasesomeinfo @ May 29 2009, 01:52 PM) *
God, obviously they need to stop going "Would'nt it be better if we" if it keeps moving the release date a year. What are they going to do, continue this until all of the developer's children take over?


not even funny blink.gif
urantis
QUOTE (Releasesomeinfo @ May 29 2009, 03:52 PM) *
God, obviously they need to stop going "Would'nt it be better if we" if it keeps moving the release date a year. What are they going to do, continue this until all of the developer's children take over?

hahaha
funny visually
MC
Regarding that mech/tech/sci-fi faction, that may not mean a race of robots or whatever, but it could just mean that, for example, Humans are high tech while Pliigi are rather simple.
PoultryChamp
I wish they'd make SpiritKin as a race. That would be amazing.

(SpiritKin - a race composed of pure energy)
urantis
QUOTE (PoultryChamp @ May 29 2009, 04:19 PM) *
I wish they'd make SpiritKin as a race. That would be amazing.

(SpiritKin - a race composed of pure energy)

what kind of energy ?
Stan
Cant take it anymore.
urantis
QUOTE (Stan @ May 29 2009, 04:26 PM) *
Cant take it anymore.


just think about eventually playing MS and the amazing build up to the amazing game

it will be alright Stan....it will be alright



















hopefully.
Pliigi
QUOTE (Xelb @ May 29 2009, 12:07 PM) *
I am extremely glad to hear that MechScape (tentatively) is finished and in working condition. As I expected though, Jagex is still testing and tweaking out of the bugs. One thing is for certain though, it is a 2009 project. Thankfully we won't have to expect this in 2010, since it seems almost certain that it will be released this year. Thanks for posting the interview!

That's not what I got from it at all... sounds to me like they're going to be obsessing over it until at least 2010 sad.gif
ArmCannon
QUOTE (PoultryChamp @ May 29 2009, 11:46 AM) *
I think this'll go down as the most hyped game ever. C'mon, having a fansite nearly (lets hope) 2 YEARS before you release a game. That's a record!

Lets hope, for JAGeX's sake, that it lives up to that hype.
DragonsRage
QUOTE (EchoNova @ May 29 2009, 02:15 PM) *
QUOTE
Certainly four years ago it would be sci-fi, robotic, and mech-like. But even now, that’s just one of four factions

I guess we know the fourth species!


Glad to hear the game is "done," now we wait until Jagex is done picking at it.


actually mortiga hasnt been confirmed so theres still 3 races known and 1 not
DragonsRage
i seriously hope jagex does release mechscape in 2009. at least in summer or after summer because i wanna play it so bad.

the game is done so why cant there be a beta! then whatever new updates jagex wanted to make could be made when us players are playing mechscape. i think if they do this, everyone would be happier that way.
Aves
"But even now, that's just one of four factions, if you will."

I don't believe he meant that literally. I believe he meant that robots will only be a integral part of mechscape, not an actual faction as some are interpreting it.

Taken from Wikitionary: (search "if you will", 2nd definition, click wikilink "so to speak", click synynom "as it were")
1. Used to indicate that a word or statement is perhaps not exact though practically right. The phrase is likely a truncation of "as it were so".

Therefore, in the context, I believe that robots are not a faction, but an important part. But who knows - maybe robots will be a faction.
Dracul
Hm so, to sum it up, The Game IS DONE its just their being complete assholes that should be locked up in an Insane asylum for refusing to put the game out over probably 5 minor Bugs thats taking them months to find.

And the 2nd part is that Robots, or perhaps Cyborgs will be a 3rd Race.


*edit to answer PC's suggestion*

Sounds similar to the Dredge in Titan AE tongue.gif but that'd be sweet none the less, to have an energy based playable race.
urantis
QUOTE (DragonsRage @ May 29 2009, 05:39 PM) *
i seriously hope jagex does release mechscape in 2009. at least in summer or after summer because i wanna play it so bad.

the game is done so why cant there be a beta! then whatever new updates jagex wanted to make could be made when us players are playing mechscape. i think if they do this, everyone would be happier that way.


actually, i remember when they released HD beta and everyone was freaking out because it had so many flaws

maybe they don't want to recreate that.

Bladepaul
Above poster: You don't know why they are holding it back.

Maybe they are adding in major features and expanding it even more despite it being "done."

A product can be done, but you can still add to it or change it.

My only gripe is the lack of any real information. Seriously, if it's done, that means the hurdle should be largely over. Why not at least release some screen shots. I doubt it will change so much that those screen shots will later be invalidated.

Please don't turn into Mechscape Forever.
Psioptics
Indeed, I don't think they're particularly hung up on finding bugs/glitches. When Gerhard says that during testing they've been going "What if we change this..." a lot, it sounds more like they're looking at actual gameplay/storyline aspects and reworking or changing them completely. In other words the big, important things that take time. If that's the case then that would explain the constantly pushed back release date.
alecslo
k i dont want to get in trouble for this comment, but im going to be honest. This interview really doesn't tell us much, the only interesting thing that i can pick out is that not all the races will be technologically advanced. The thing that really annoys me is that basically its ready, but they are not releasing it because they want to go over everthing with a fine comb. I suppose this might mean a better game, but it could also backfire by changing things then shouldn't be changed, sort of like when you take a test and the first time you go with your gut then go back and change it and screw it up. Oh and as a reply to whoever put the comment on this gaming having a lot of hype. Well really thats not true, they haven't released one solid item, only vague hints. Also why don't they have a website up. Springing it on people isn't a great idea.
drakolord7
QUOTE (MC @ May 29 2009, 01:15 PM) *
Regarding that mech/tech/sci-fi faction, that may not mean a race of robots or whatever, but it could just mean that, for example, Humans are high tech while Pliigi are rather simple.



Thats what i was thinking. I don't know how humans could properly function in a SciFi setting without being highly technological.
melook
Great read. But Jagex should have an arcticle on mechscape world asking for cool names for Mechscape if they deside not to use Mechscape as the name. frusty.gif
EliteZeon
Forgive me if someone already something similar to this-

What I believe mechs and robots being a fourth of a faction... I believe it means to play types... As in, one fourth the time you are on foot, then another being in a Space/Air Craft, one being in a ground vehicle, and then finally parts being in a mech.
googlyeyes
didnt realise this was already posted.. PLZ IGNORE THIS POST
Dracul
I was talking with some of my fellow Terrans earlier (Clan members of the Pregame Mechscape Clan Terran Federation) and as a joke one of them said, "what the hell is the point of releasing a beta then if the game is already finished" and he bet me $100 bucks that they won't release a Beta..

So, my thinking is basically, They may very well not release a Beta, Orr Due to their renouned secrecy, The Beta may have already taken place, or is currently taking place, among a very very select few people who are sworn to secrecy, aka no pics, no nothing under punishment of the BanHammer.
Pliigi
QUOTE (Dracul @ May 29 2009, 09:31 PM) *
I was talking with some of my fellow Terrans earlier (Clan members of the Pregame Mechscape Clan Terran Federation) and as a joke one of them said, "what the hell is the point of releasing a beta then if the game is already finished" and he bet me $100 bucks that they won't release a Beta..

So, my thinking is basically, They may very well not release a Beta, Orr Due to their renouned secrecy, The Beta may have already taken place, or is currently taking place, among a very very select few people who are sworn to secrecy, aka no pics, no nothing under punishment of the BanHammer.



Well this quote completely defeats that:

QUOTE
The Studio is however doing a fantastic job and working tirelessly to get the game awesome and ready for Beta.


So no.
Dracul
Ah. Well, which brings me to my next point, Why do a beta if the game's Done and finished as they say..I mean..A beta isnt ment to be the full game, and a Beta is SUPPOSED to come out Eons before the game is actually done or finished like they claim it is. Soo eh...
Pliigi
Well like Mark said, the game is done but they keep finding things they want to obsess over and improve, so that's probably why there isn't a beta.
Lord John
Release it and then add new updates :) I just want the BETA :P
Dracul
QUOTE (Lord John @ May 30 2009, 01:40 AM) *
Release it and then add new updates smile.gif I just want the BETA tongue.gif


Why settle for less when you can have more? meaning Why have a Demo when you can have the full game since its finished.

They add updates in the future, they dont need to obsess over an already finished game.
MC
A beta can be a full game. The purpose of a beta is to unleash players upon it to try and find the bugs, glitches, and other mishaps that they didn't have the volume to spot earlier. Preferably this would be done with a complete or almost complete game.
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