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HeartFlame
Some of you play Team Fortress 2, I know. I hope the few would find this interesting, and maybe those interested in general FPS mapping.
http://www.fpsbanana.com/maps/88603
I made this map based on another named cp_orange_bunker by sonance, this map was very bare and some parts of it weren't very well put together (you could fire through one of the floors with explosive weaponry or the pyro's flamethrower!)







Insanitosis
Wow, that looks really good, looks a bit similar to orange_x3, but it has a nice touch to it.

Do you have to be good at modelling to map is source? Because I always had these great ideas for halo maps, but I suck epicly at art, modelling, and the like.
loganmaddox
Very nice. i'd go try to play it, but... all my steam games wont work for some reason
mesheke
Nice job is there a way to get an overhead shot?
huglebunnys
its good. better than most custom maps.
HeartFlame
Thanks everybody. :D
Also, you cannot see it, but there are tunnels in between the trenches and from the spawn bunker leading out to the middle and the second points.

QUOTE (Insanitosis @ Apr 2 2009, 04:42 AM) *
Wow, that looks really good, looks a bit similar to orange_x3, but it has a nice touch to it.

Do you have to be good at modelling to map is source? Because I always had these great ideas for halo maps, but I suck epicly at art, modelling, and the like.

I hope it would, it is based off of a map that was also based off of the orange maps. Hammer is really easy to learn, you don't have to be good at art or modeling (though it helps), just be sure to snap everything to a grid.

QUOTE (mesheke @ Apr 2 2009, 05:56 AM) *
Nice job is there a way to get an overhead shot?

I accidently put the skybox brush a bit too close to the top of the tower as to where you can't get a good overhead shot, but you can still move freely and demojump well enough.
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