QUOTE
Games Designer
An exciting opportunity has arisen for a candidate with ambition and initiative to join our fast-paced, hugely successful online games company to help us achieve our ambitious goals for 2008 and beyond.
The successful candidate will be joining a new design team, creating concept and design documents for an as of yet unannounced title.
We are looking for passionate games designers with a methodical approach and strong creative skills who will relish the thrilling challenges presented by this exciting role.
Key duties include:
* Create new game concepts and design documentation (quests, minigames, skills, monsters, etc);
* Use our internal scripting language to write high quality script running new game content;
* Work together with graphics artists, testers and other professionals to produce the best possible content;
* Communicate complex creative ideas in a clear and concise manner;
* Participate in large-scale design decisions to establish the future of the game.
Requirements:
* Deep understanding of game design fundamentals with a passion for MMOs;
* Good programming or game scripting skills (basic C++, Java or game scripting);
* Excellent creative writing skills and imaginative storyline ideas;
* Clear understanding of game design terminology and realistic game design ideas, based on existing limitations;
* Strong communication skills.
Also useful:
* Game industry experience, preferably in a creative, game design or scripting role;
* A computer science degree is a plus, but isn't essential if good programming and/or scripting skills can be demonstrated;
* Experience of designing games for a young audience.
Details:
Salary
£22k-£28K (depending on experience), plus excellent benefits including annual bonus, private healthcare, gym membership and other excellent benefits.
Location
Candidates must be able to work in Cambridge or relocate if offered the position.
To apply:
Send your CV (as Word document) with covering letter to: careers[at]recruit.jagex.com
An exciting opportunity has arisen for a candidate with ambition and initiative to join our fast-paced, hugely successful online games company to help us achieve our ambitious goals for 2008 and beyond.
The successful candidate will be joining a new design team, creating concept and design documents for an as of yet unannounced title.
We are looking for passionate games designers with a methodical approach and strong creative skills who will relish the thrilling challenges presented by this exciting role.
Key duties include:
* Create new game concepts and design documentation (quests, minigames, skills, monsters, etc);
* Use our internal scripting language to write high quality script running new game content;
* Work together with graphics artists, testers and other professionals to produce the best possible content;
* Communicate complex creative ideas in a clear and concise manner;
* Participate in large-scale design decisions to establish the future of the game.
Requirements:
* Deep understanding of game design fundamentals with a passion for MMOs;
* Good programming or game scripting skills (basic C++, Java or game scripting);
* Excellent creative writing skills and imaginative storyline ideas;
* Clear understanding of game design terminology and realistic game design ideas, based on existing limitations;
* Strong communication skills.
Also useful:
* Game industry experience, preferably in a creative, game design or scripting role;
* A computer science degree is a plus, but isn't essential if good programming and/or scripting skills can be demonstrated;
* Experience of designing games for a young audience.
Details:
Salary
£22k-£28K (depending on experience), plus excellent benefits including annual bonus, private healthcare, gym membership and other excellent benefits.
Location
Candidates must be able to work in Cambridge or relocate if offered the position.
To apply:
Send your CV (as Word document) with covering letter to: careers[at]recruit.jagex.com
I expect this is the same undisclosed project as the ho2010 one (which I call ThirdScape) which Iddison discussed a while back.

