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Ren
http://www.gamasutra.com/php-bin/news_index.php?story=20623

QUOTE
Companies with several different MMOs can have a slight self-competing problem. How do you look at that issue?

GI: We don't know yet. But we positioned our new MMO at an older demographic than RuneScape. It's sci-fi, so it's a different genre altogether. You're not going to get people playing multiple MMO, they're going to be playing one at a time, so there may be some cannibalization of our RuneScape userbase going over to our new MMO. Tthe way we've positioned it is RuneScape, our new MMO, and then FunOrb, the deep casual game experience. So there should be a migration path from one to the other in those three games. But it's going to be interesting to see how it overlaps.

Interesting that he doesn't think people will play both MechScape _and_ RuneScape at the same time.

QUOTE
What's your primary demographic?

GI: RuneScape's demographic is from 7 to 18, with a sweet spot being around 13, 14, or 15. It's 85 percent male, but we're keen to get more females into the game. There's puzzles that are aimed at the female audience, as opposed to the PvP stuff, which is more male-oriented.

After 18 is where FunOrb comes in. People at college perhaps haven't got the time to spend 12 or 14 hours a week out on RuneScape and MMOs, so naturally they'll graduate onto something else. But this is where our new MMOG comes in. We're hoping to collect a lot of those people graduate out of RuneScape to our new MMO.

But we've got a lot of people over 40 playing Runescape; we have whole families playing the game. We have granddads and grandmas meeting their siblings, nieces, and nephews within the game. We want to appeal to the whole. For anyone who wants to play RuneScape, there's something in there for them.


So RuneScape is aimed at kids, FunOrb at adults, and MechScape at College students who don't have as much time. The idea that people will not need to invest as much time to play MechScape seems to indicate it will be less grind-based (which goes with what Imre was saying ages ago), what's your thoughts?

Oh, and he once again talks about micropayments. He really seems in love with that idea for ThirdScape.
Ace Clique
You said it wrong ren. NICE! find btw but funorb is aimed at college kids.

QUOTE
After 18 is where FunOrb comes in. People at college perhaps haven't got the time to spend 12 or 14 hours a week out on RuneScape and MMOs, so naturally they'll graduate onto something else.


Its the graduates who are older, out of college, that they are aiming mechscape at.

Awesome post though, I love this kid of information.

-MSW Content Writer/Editor
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Ren
QUOTE (Ace Clique 7 @ Oct 25 2008, 05:27 PM) *
Its the graduates who are older, out of college, that they are aiming mechscape at.

Ah, probably. It doesn't seem very clearly written to me. Generally speaking people attend College from 16.
Ace Clique
Generally, as for my knowledge in the U.S., people attend college after 18, which is normally the age you are when you graduate. Some are 17 depending if they were born before the curve of when the school year starts. Though I know its possible for people to attend college at much younger ages. I saw an indian boy on Oprah who was 12 and in his 5 year in college as a medical student. So its quite possible. AND YES! I watch Oprah. All of that is jargin though.

As for the Iddison post, he says Funorb is for those who dont have time to play 12-14 hours a day playing mechscape and the new MMO. That only leaves Funorbe. Just making things clear for the community and also giving conversation.

Thank you.

-MSW Content Writer/Editor
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Ren
QUOTE (Ace Clique 7 @ Oct 25 2008, 05:46 PM) *
Generally, as for my knowledge in the U.S., people attend college after 18, which is normally the age you are when you graduate.

In the UK the term "College" and "University" are generally used quite differently. A university is like Oxford and Cambridge, where you go to get a degree, and have big lecture theatres and the like - they are often only in cities, so people usually have to move away from home to attend them. Colleges are post-14 educational establishments which are more numerous, usually taking in 16 year olds who aren't doing their A Levels at their local school. Unlike University you generally have to attend all your lessons, are taught by tutors in smaller classes (no lecture halls) and don't have a graduation ceremony or get a degree. Many people who go to University first went to College.

So basically what Iddison is saying is:
* Before University (7-18) they have lots of time and play RuneScape
* During University (18-21) they are too busy for MMOs so quit RuneScape for FunOrb
* After University (21+) they have more time again and want something more mature so graduate to MechScape

...Yes?
Refleax
QUOTE (Ren @ Oct 25 2008, 07:03 PM) *
In the UK the term "College" and "University" are generally used quite differently. A university is like Oxford and Cambridge, where you go to get a degree, and have big lecture theatres and the like - they are often only in cities, so people usually have to move away from home to attend them. Colleges are post-14 educational establishments which are more numerous, usually taking in 16 year olds who aren't doing their A Levels at their local school. Unlike University you generally have to attend all your lessons, are taught by tutors in smaller classes (no lecture halls) and don't have a graduation ceremony or get a degree. Many people who go to University first went to College.

So basically what Iddison is saying is:
* Before University (7-18) they have lots of time and play RuneScape
* During University (18-21) they are too busy for MMOs so quit RuneScape for FunOrb
* After University (21+) they have more time again and want something more mature so graduate to MechScape

...Yes?


Yes indeed

Hopefully there will be age requirements to enter certain guilds/clans now thumbsup.gif
Psioptics
It's certainly interesting that he thinks people will migrate to MechScape as opposed to play both MS & RS, though I think I'd probably agree.

Also, to be honest with you I kind of get the impression he's implying that both FunOrb & MS are aimed at those aged around 18+ who no longer have the time to invest in a 'high-maintenance' MMO such as RS. Jagex will be giving people the option to continue their enjoyment of MMO(RPG)'s but in a more casual fashion that still retains depth (or deep casual as they tend to put it) in the form of MS; and for those who are no longer interested in having an underlying plot, storyline or general RPG elements they've got FO which I'd class as being one step further in their spectrum of casual gaming.
Max
I don't see where Thirdscape is going to fit in on all of this. It looks like it will take a lot more from the existing user base then how it will for MechScape. I like their thinking here and hope it turns out for the best.

If MechScape is designed for the age that Ren is suggesting, it looks like it will be extremely more in depth compared to RuneScape. That will be great news for the majority of players who are tired of the way RuneScape is modeled. It is also suggesting a very nice learning curve for everyone to master. happy.gif
Ace Clique
QUOTE (Ren @ Oct 25 2008, 01:03 PM) *
In the UK the term "College" and "University" are generally used quite differently. A university is like Oxford and Cambridge, where you go to get a degree, and have big lecture theatres and the like - they are often only in cities, so people usually have to move away from home to attend them. Colleges are post-14 educational establishments which are more numerous, usually taking in 16 year olds who aren't doing their A Levels at their local school. Unlike University you generally have to attend all your lessons, are taught by tutors in smaller classes (no lecture halls) and don't have a graduation ceremony or get a degree. Many people who go to University first went to College.

So basically what Iddison is saying is:
* Before University (7-18) they have lots of time and play RuneScape
* During University (18-21) they are too busy for MMOs so quit RuneScape for FunOrb
* After University (21+) they have more time again and want something more mature so graduate to MechScape

...Yes?


wow, this is all interesting to me. You use diffrent termonology for your educational system, but I can see the relation to U.S.'s. With that said though you set this up nicely and makes more sense from Iddisons POV which is where I want to be as well as other readers. Awesome Ren.

Answer:YES

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mike470
*cracks fingers* Let's begin ;)


QUOTE
with roughly 5.3 million active players per month,


Throughout the article they get this mix up players and number of accounts that are logged in: big difference. I refuse to believe RS actually has 5.3million active players, let alone accounts.


QUOTE
Tthe way we've positioned it is RuneScape, our new MMO, and then FunOrb, the deep casual game experience.


It is rather uneasy that you would just say the order of your importance. From this sentence it seems they are telling me: "RS is the most important, MS is less important, and our least priority is FO." It is now obvious that they will place RS before Mechscape; which, I suppose, makes sense, but you really don't wnat your active players to know this.

QUOTE
It's 85 percent male, but we're keen to get more females into the game. There's puzzles that are aimed at the female audience, as opposed to the PvP stuff, which is more male-oriented.


Some stereotyping and sexism here.

QUOTE
(on topic of BB) Absolutely. It's so compelling, and I think other companies are seeing this now.


What other [relatively large] companies are seeing this? RS is the only successful browser based game, and every company realizes this: it is VERY slim that another browser based game will reach the success of RS. Not even SOE with their new child's MMO is browser based.. I'm curious to see where he got this information blink.gif


QUOTE
However, the barriers to entry on a massive MMO which is browser-based are pretty high. The infrastructure that we've got in place not just from a technical perspective, but the design, is pretty sophisticated. The black mark system, all of the filters, the chat filters, the policing of the game... those things are pretty high barriers to entry. You don't go diving into the browser-based MMO market without having to overcome some of those hurdles. It's not just a matter of getting a game out there.


This goes for ANY other MMORPG out there; although I will admit these problems are very bad in RS. As for the cheaters, that is in every MMO, Jagex just handled the problem the worst.

QUOTE
That's why half of our company is dedicated to player support.


At least he ended the interview with a joke.

Ren
QUOTE (mike470 @ Oct 26 2008, 04:50 AM) *
At least he ended the interview with a joke.

Half the company is dedicated to player support. This does include stuff like searching for account sellers on eBay, tho.
MC
QUOTE (mike470 @ Oct 26 2008, 05:50 AM) *
Throughout the article they get this mix up players and number of accounts that are logged in: big difference. I refuse to believe RS actually has 5.3million active players, let alone accounts.


I could see RuneScape having that many accounts, but probably not that many active players. I'd say about a third to a fifth of that number is active, considering people could be active on many accounts.

QUOTE
It is rather uneasy that you would just say the order of your importance. From this sentence it seems they are telling me: "RS is the most important, MS is less important, and our least priority is FO." It is now obvious that they will place RS before Mechscape; which, I suppose, makes sense, but you really don't wnat your active players to know this.


Perhaps on the "The way we positioned it" Iddison meant the level of commitment to succeed in the game, not the level of attention it would recieve. RuneScape would be the most labor/grind intensive, MechScape somewhere in the middle, and FunOrb is a five minute game here, five minute game there, once a day type of situation.

QUOTE
Some stereotyping and sexism here.

While the statement that boys like combat, and girls like puzzles can be taken as stereotypical, it isn't sexist any more than having a pink toy marketed towards girls would be. Also, stereotypes begin from somewhere and businesses need to stereotype their audience in order to understand demographics to cater to.

QUOTE
What other [relatively large] companies are seeing this? RS is the only successful browser based game, and every company realizes this: it is VERY slim that another browser based game will reach the success of RS. Not even SOE with their new child's MMO is browser based.. I'm curious to see where he got this information blink.gif


Don't have an answer to this one without doing tons of research on browser MMOs. I'm too tired to undertake that.

QUOTE
This goes for ANY other MMORPG out there; although I will admit these problems are very bad in RS. As for the cheaters, that is in every MMO, Jagex just handled the problem the worst.


True to the first part. As for handling it worse than anyone else, disputable.

QUOTE
At least he ended the interview with a joke.


It seems probable that half of Jagex would be customer support. As Josh2 pointed out, for a player base of several million spread out over two (soon three) games, it's not an unreasonable number. In fact, it may be a bit small considering how poorly Customer Support is handled at Jagex.

--
Devil's Advocate brought to you by MC.
Ed5
QUOTE (josh2 @ Oct 26 2008, 04:28 AM) *
I don't know why he said runescape is for 7 year olds when if you say your under 13 it blocks your IP from making an account on the game

Nope, even before they didn't let other people under the age of 13 they didn't block IP because of that. I have palce the age under 13 a few times by mistake, it used to say you have to be 13 years old. But now when you say you are under the age of 13, they let you make and account but you can only talk "quick chat."
Ren
QUOTE
What other [relatively large] companies are seeing this? RS is the only successful browser based game, and every company realizes this: it is VERY slim that another browser based game will reach the success of RS. Not even SOE with their new child's MMO is browser based.. I'm curious to see where he got this information

Sony, as a matter of fact (see this thread).

QUOTE
It seems probable that half of Jagex would be customer support. As Josh2 pointed out, for a player base of several million spread out over two (soon three) games, it's not an unreasonable number. In fact, it may be a bit small considering how poorly Customer Support is handled at Jagex.

It isn't just probable, it is the case. Last I checked 54% worked in the customer support team, 42% in development and 4% in publishing. I think since then all the teams have grown a bit and publishing quite a lot proportionally, but it shouldn't have changed too much. However, the 212 people in customer support included roles such as the Investigation in the Community Unit (34 people who look for stuff on third party websites), the sampling team (10 people who regularly take a sample of employees work to check its quality - they have a scoreboard) and moderators. This means that only 81 of the ~400 employees were in one of the several Snapshot and Ban Appeal teams which deal with in-game reports and ban/mute appeals.
Lazyboy615
QUOTE (josh2 @ Oct 26 2008, 03:28 AM) *
I don't know why he said runescape is for 7 year olds when if you say your under 13 it blocks your IP from making an account on the game

Not anymore.
Go make a new account and register yourself as 10 years old. happy.gif
Ace Clique
QUOTE (MC @ Oct 26 2008, 08:58 PM) *
I could see RuneScape having that many accounts, but probably not that many active players. I'd say about a third to a fifth of that number is active, considering people could be active on many accounts.



Perhaps on the "The way we positioned it" Iddison meant the level of commitment to succeed in the game, not the level of attention it would recieve. RuneScape would be the most labor/grind intensive, MechScape somewhere in the middle, and FunOrb is a five minute game here, five minute game there, once a day type of situation.


While the statement that boys like combat, and girls like puzzles can be taken as stereotypical, it isn't sexist any more than having a pink toy marketed towards girls would be. Also, stereotypes begin from somewhere and businesses need to stereotype their audience in order to understand demographics to cater to.



Don't have an answer to this one without doing tons of research on browser MMOs. I'm too tired to undertake that.



True to the first part. As for handling it worse than anyone else, disputable.



It seems probable that half of Jagex would be customer support. As Josh2 pointed out, for a player base of several million spread out over two (soon three) games, it's not an unreasonable number. In fact, it may be a bit small considering how poorly Customer Support is handled at Jagex.

--
Devil's Advocate brought to you by MC.


i like your thoughts, I was far to lazy to refute those opinions but you did so pretty good.

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Signature
Nice find, and is FunOrb aimed at college kids?

I never knew that haha..

-Signature
Oscar
Cool find, what I've seen (and played) of FunOrb doesn't make it seem like a very uni/college orientated game, quite the contrary, all of the games simple and childish (Arcanists graphics anyone?). The theory behind what Iddeson said is correct, although not necessarily true, and I think applies more to the change from RS to MS than the period of FO.
Anyway, I'm glad to see further conformation of the older demographic news that had already been stated before and let us hope it lives up to expectations.
Dizzy
I'd say MechScape will be rated 14+ (teen). If not that then Mature. I hope there's blood in the game instead of splats. tongue.gif
But I feel that no matter what the rating will be, there WILL be childish people about just like in RuneScape. I'm also hoping for a toggle option for the in-game chat filter, or at the very least an extremely watered down filter.
Ren
Another good quote:
QUOTE
The whole business model of Jagex products, and this business model will go forward with our new MMO coming out next year, is free to play, and if you want deeper content, you pay a subscription. Subscription is five dollars a month for RuneScape and three dollars a month for FunOrb. To go into that content, you pay the monthly subscription, so it's basically a free to play model.

This seems to confirm that MechScape will be free-to-play with membership.
Pliigi
This is quite interesting - I wonder how much cannibalization he's expecting.

Ace Clique
QUOTE (Ren @ Oct 29 2008, 11:21 AM) *
Another good quote:

This seems to confirm that MechScape will be free-to-play with membership.


Thats exactly the thought I had. I agrea.

-MSW Content Writer/Editor
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Rollem
Well, the game sounds like its going to be a lot more in-depth than RuneScape, which is good to know...
Pipinowns
Yeah this is very good.

There really focusing on this whole age thing though, which means the fact it's aimed at a older audience will be very obvious in game.

Also it's sad they actually made fun orb for 18+ because I doubt many college kids would bother playing that rolleyes.gif
Fun
Wait, so your saying half the company gives support? Also, when a new player starts mechscape, what username does he use? I hope it would be new usernames, not like how Runescape and Funorb have the same usernames used.
Ren
QUOTE (Fun @ Nov 15 2008, 01:57 AM) *
Wait, so your saying half the company gives support

Jagex has just 371 staff, with 152 (41%) working in customer support. Customer support includes the Investigation in the Community Unit, which monitors scam sites, auction sites and video sites for violations and fansites too (e.g. looking for information on exploitable bugs).

The broad heading of Customer Support Team comprises of:
Category - % of Customer Support / % of Jagex ( # of Employees )
Customer Support Team - 39% / 16% ( 59 )
Investigation in the Community Unit - 15% / 6% ( 23 )
Snapshot and Ban Appeal Team - 14% / 6% ( 22 )
Moderators - 12% / 5% ( 18 )
Managers & Co - 6% / 2% ( 9 )
German Customer Support - 5% / 2% ( 8 )
Billing - 5% / 2% ( 7 )
Sampling - 4% / 2% ( 6 )

Jagex had 406 members of staff last year, but that was in December. I guess Jagex should soon be getting new industrial placement students, and nearly all of those will start in a CS role and a good number will stay in CS so it should improve their numbers.

QUOTE
Also, when a new player starts mechscape, what username does he use? I hope it would be new usernames, not like how Runescape and Funorb have the same usernames used.

This is debated more in-depth elsewhere, but the terminology used on the Jagex and FunOrb websites indicate that an account on either service constitutes a 'Jagex account' which will be applicable to all of their services, hence account names will be shared with MechScape.
Fun
QUOTE (Ren @ Nov 14 2008, 09:29 PM) *
Jagex has just 371 staff, with 152 (41%) working in customer support. Customer support includes the Investigation in the Community Unit, which monitors scam sites, auction sites and video sites for violations and fansites too (e.g. looking for information on exploitable bugs).

The broad heading of Customer Support Team comprises of:
Category - % of Customer Support / % of Jagex ( # of Employees )
Customer Support Team - 39% / 16% ( 59 )
Investigation in the Community Unit - 15% / 6% ( 23 )
Snapshot and Ban Appeal Team - 14% / 6% ( 22 )
Moderators - 12% / 5% ( 18 )
Managers & Co - 6% / 2% ( 9 )
German Customer Support - 5% / 2% ( 8 )
Billing - 5% / 2% ( 7 )
Sampling - 4% / 2% ( 6 )

Jagex had 406 members of staff last year compared to 371 this year, but that was in December. I guess Jagex should soon be getting new industrial placement students, and nearly all of those will start in a CS role and a good number will stay in CS so it should improve their numbers.


This is debated more in-depth elsewhere, but the terminology used on the Jagex and FunOrb websites indicate that an account on either service constitutes a 'Jagex account' which will be applicable to all of their services, hence account names will be shared with MechScape.



So if 41% of the company is working on customer support, then what is the other 59% doing? Also, in the "Snapshot and Ban Appeal Team",
what do you exactly mean about the "Snapshot" part in the team? I only get the part about the "Ban Appeal" section of the name of the team's name.
Ed5
QUOTE (Fun @ Nov 14 2008, 09:54 PM) *
So if 41% of the company is working on customer support, then what is the other 59% doing? Also, in the "Snapshot and Ban Appeal Team",
what do you exactly mean about the "Snapshot" part in the team? I only get the part about the "Ban Appeal" section of the name of the team's name.

Snaps shot should be the team, that decides what punishment someone has, I think.
Fun
QUOTE (Ed5 @ Nov 14 2008, 10:00 PM) *
Snaps shot should be the team, that decides what punishment someone has, I think.



Oh, so your saying like that part of the team decides what are the consequences that a person will have to take as a punishment?
Ren
QUOTE (Fun @ Nov 15 2008, 02:54 AM) *
So if 41% of the company is working on customer support, then what is the other 59% doing? Also, in the "Snapshot and Ban Appeal Team",

Publishing and Development - see the official credits for details.

QUOTE (Fun @ Nov 15 2008, 02:54 AM) *
what do you exactly mean about the "Snapshot" part in the team?

It is my understanding that the 'snapshot' is the evidence sent to Jagex when you report someone. I think that the snapshot and ban appeal team deals with rule-breaking, wheras the main Customer Support deals with queries, account recovery requests and the like.
Terminatorn
I'm 16...

Going to college..

I'm liking Mechscape Already...
frostguy
Question I remeber this "iddison in a post before"
who is he?
Ren
QUOTE (frostguy @ Nov 15 2008, 02:39 PM) *
Question I remeber this "iddison in a post before"
who is he?

The former PayPal Europe boss who took over from Constant Tedder and became Jagex's CEO just over a year ago.
frostguy
QUOTE (Ren @ Nov 15 2008, 07:59 AM) *
The former PayPal Europe boss who took over from Constant Tedder and became Jagex's CEO just over a year ago.

Now that rings a bell.
Rollem
Yeah, apparently Constant is still on the board of directors though. But that is as much as I know, Ren or someone else probably knows more about it.

I like the fact that Andrew, Paul and Constant have moved into positions within JAGeX that they would prefer to do, you know? Rather than just being like President, Vice President and CEO, etc.
Granted, Andrew is Head Dev and Constant and Paul are no doubt in high positions, but I bet they actually like what they're doing. biggrin.gif
KingVivil
Don't forgot about Ian Gower.
Rollem
Hmm, yeah. I didn't realize Ian was another brother, I knew he was always there, but yeah, that is interesting.

Pretty sure I read somewhere that Ian also doesn't have "Mod" in front of his name when hes logged in, lol. Just a Fun Fact.
Max
QUOTE (Ren @ Nov 15 2008, 02:45 AM) *
It is my understanding that the 'snapshot' is the evidence sent to Jagex when you report someone. I think that the snapshot and ban appeal team deals with rule-breaking, wheras the main Customer Support deals with queries, account recovery requests and the like.

Being a bit more detailed from my experience:

A snapshot is a period of around 1-2 minutes (not sure exactly but it's the time between being able to submit another report) where it 'saves' and creates a report for Jagex to look at. It includes what the person said, what you said, and other information . It does not include the location of the player, other people's conversations in the area, and what they were exactly doing at the time. (ie: woodcutting) The snapshot is not graphical at all but rather a 'snapshot' of the information needed to decide if a person has broken the rules or not.
frostguy
QUOTE (Max @ Nov 16 2008, 04:41 PM) *
Being a bit more detailed from my experience:

A snapshot is a period of around 1-2 minutes (not sure exactly but it's the time between being able to submit another report) where it 'saves' and creates a report for Jagex to look at. It includes what the person said, what you said, and other information . It does not include the location of the player, other people's conversations in the area, and what they were exactly doing at the time. (ie: woodcutting) The snapshot is not graphical at all but rather a 'snapshot' of the information needed to decide if a person has broken the rules or not.

where can we find more info about this iddison?
Rollem
Hmm, I would say Wikipedia, but it let me down and all it does is redirect to the "Jagex" Wikipedia page. Which is interesting actually, because it should maybe say something about his PayPal history, etc. Not just re-direct to Jagex. confused.gif
frostguy
QUOTE (Rollem @ Nov 17 2008, 11:58 PM) *
Hmm, I would say Wikipedia, but it let me down and all it does is redirect to the "Jagex" Wikipedia page. Which is interesting actually, because it should maybe say something about his PayPal history, etc. Not just re-direct to Jagex. confused.gif

now thats not right... and suspicious... maybe he is trying to cover his tracks...
Pipinowns
Well it is Wikipedia...
Arain321
Him not having a page is probably due to him not being worthy enough though looking at some people on there I think he should be on.
Dizzy
QUOTE (Arain321 @ Nov 18 2008, 02:03 PM) *
Him not having a page is probably due to him not being worthy enough though looking at some people on there I think he should be on.


But the fact that he's CEO of Jagex would make him worthy enough! Ya, if they put Britney Spears up on Wiki, anyone including my dog should be on there.
Max
QUOTE (frostguy @ Nov 18 2008, 01:50 AM) *
where can we find more info about this iddison?

Probably will not find anything better then this website on him:
http://www.zoominfo.com/Search/ReferencesV...rsonID=23661573
Lachie
Judging from what GI (whoever he is) was saying, sounds like MechScape will be for me. I'm not in college student (yet, I'm only 15) , but I'll be doing a VCE subject next year so I wont have as much time to play MechScape as I did for RuneScape when I was 12 - 14.

I get more and more excited for MechScape every day I'm on the forums, can't wait.

x
HeartFlame
I'll not stop playing Runescape, maybe a bit less often if I like Mechscape, but I've been playing RS since I was 12 or so (on and off, and on different accounts, don't have a file with all 99s =P).

Even though it may be aimed at an older audience, kids will still play it, I just hope the ones that play are more mature than half of Runescape's population.
Lachie
QUOTE (HeartFlame @ Nov 23 2008, 07:20 PM) *
I'll not stop playing Runescape, maybe a bit less often if I like Mechscape, but I've been playing RS since I was 12 or so (on and off, and on different accounts, don't have a file with all 99s =P).

Even though it may be aimed at an older audience, kids will still play it, I just hope the ones that play are more mature than half of Runescape's population.


Sometimes I don't think you could get less mature, but then I remember Club Penguin :\

x
Ren
The things said on demographics go well with what was said in the WarCry article:
QUOTE
He did, however, drop the name MechScape to me as a title that they've been working on for the past two and a half years. MechScape, said Olifiers, will take technology beyond what they've done with RuneScape, and is also aimed at an older, more advanced audience (if the "sweet spot" for RuneScape is early teenagers, MechScape is aimed at people in their 20s)
Max
^^I still like the "will take technology beyond what they've done with RuneScape" a lot. Hopefully it will be more twitched based then semi turned based. (Yes, RuneScape goes in 'turns')
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