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The Interactive Entertainment Summit 2009
Hosted by Avista Partners
23 November 2009
09:00-17:00
Location: The Hurlingham Club, Ranelagh Gardens, London SW6 3PR, UK
Registration for the Summit is by invitation only. Attendance is limited to maintain an intimate setting and foster dialogue among all participants. You can view the full agenda and bios for all the panellists via the link below. If you wish to attend then contact:
Holly Noble
Avista Partners’ Interactive Entertainment Summit 2009 brings the intelligence, innovation, and leadership of the global game industry together in one place at one time. Through insightful sessions, real onstage conversations, and "startup" presentations, executives from across the sector will present their unique perspective on the Game sector’s future. You'll learn what business models are working and what's coming next. We've built in plenty of time for catching up with old friends and making new acquaintances, and for connecting with the leaders redefining the game sector's business opportunities.
Registration for the Summit is by invitation only. Attendance is limited to maintain an intimate setting and foster dialogue among all participants.
When: 09:00 –17:00, Monday November 23rd, 2009 Location: The Hurlingham Club, Ranelagh Gardens, London SW6 3PR, UK
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1330-1415
MMO Games: Is Distribution or the Games more important to success?
Nils-Holger Henning, CCO, Bigpoint
Simon Usiskin, CEO, MMO LIFE
Mark Gerhard, CEO, Jagex Games Studio
Sarah Rogers, Sales Director, Publishing EU, NCsoft West
Moderated by: Geoff Heath, Strategy Advisor, Independent
MMO Games: Is Distribution or the Games more important to success?
Nils-Holger Henning, CCO, Bigpoint
Simon Usiskin, CEO, MMO LIFE
Mark Gerhard, CEO, Jagex Games Studio
Sarah Rogers, Sales Director, Publishing EU, NCsoft West
Moderated by: Geoff Heath, Strategy Advisor, Independent
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Mark Gerhard, CEO, Jagex Games Studio
Jagex Games Studio is a world leading independent computer games developer specialising in the development of high quality browser based games. The studio is best known for RuneScape, the world’s largest free-to-play MMORPG and FunOrb, the recently released online games portal. Jagex currently employs almost 400 people across two Cambridge studios under the leadership of CEO Mark Gerhard and Jagex’s Founder and Principal Architect Andrew Gower. Underpinning all Jagex games are proprietary network communication and graphics compression technologies, all developed by Jagex’s in-house technology team. These technologies have allowed Jagex to develop and publish multiple online titles which are enjoyed by millions of players around the world. www.jagex.com
Jagex Games Studio is a world leading independent computer games developer specialising in the development of high quality browser based games. The studio is best known for RuneScape, the world’s largest free-to-play MMORPG and FunOrb, the recently released online games portal. Jagex currently employs almost 400 people across two Cambridge studios under the leadership of CEO Mark Gerhard and Jagex’s Founder and Principal Architect Andrew Gower. Underpinning all Jagex games are proprietary network communication and graphics compression technologies, all developed by Jagex’s in-house technology team. These technologies have allowed Jagex to develop and publish multiple online titles which are enjoyed by millions of players around the world. www.jagex.com