IPB

Welcome Guest ( Log In | Register )

ArmCannon needs your opinion! Find out why.
 
Reply to this topicStart new topic
* Mechscape Post #2 - 14 March 2009, Editorial: The MechScape Environment and Concepts
Rating 4 V
mike470
post Mar 14 2009, 05:57 PM
Post #1


mendo bendo
Group Icon

Group: Administrator
Posts: 2,279
Joined: 8-March 08
Member No.: 2,666
Position: Editor in Chief





Issue #2 - 14 March 2009


If you haven't done so yet, make sure to to read MechScape Post #1

Staff Editorial #2: The MechScape Environment and Concepts
Written by Dizzy

Hello there fellow reader! In this editorial I am going to give you my speculation on the MechScape environment and related concepts. My personal opinion on what makes a good game is not just the gameplay itself, but the diversity of the environment the game is set in. There is a lot to speculate about, but I’ll just be focusing on some of the main topics and give my views of I expect the environment will be like and what I hope it will be like.

Will it be in outer space?

Judging by some of the concept art created by Darren B, MechScape might just involve environments on extraterrestrial planets. A lot of Darren B’s concept artwork involves alien-like creatures and environments, which of course suggests that there will be different types of species in this game. There have been ideas across the forums that MechScape will feature different planets and space colonies for you to explore; this seems like an excellent idea and it would really give MechScape its own unique feel from other online games. A lot of the concept art has extraterrestrial landscapes and very little Earth-like structures – this suggests that the human race will be living in colonies. An interesting thought I keep having is whether or not the humans will have an alliance with another race or if they are shunned by the aliens. Could it be possible that an alien race came and destroyed the human’s home planet? This could prove to be a good storyline.

“The first time we started talking about OpenGL was back in mid-2006. It was quite an unusual kickoff. Andrew Gower came over to the Mechscape team to chat about some of the game's features, and saw a printed picture of a creature roaming the corridors of a space base hanging on the wall.” – This is a quote from a Jagex interview about RuneScape, which explains MechScape's role in the development of RuneScape HD. (source)

Does this mean players will have the ability to travel up into space and possibly go to another planet? This also gives me the idea that there could be spaceships that players will be able to build and/or pilot.

Landscapes, caravans, and races

My favorite mystery of MechScape is what the landscapes will look like. Imagine roaming around on a planet similar to Mars, but with strange looking vegetation and massive, breathing, tree-like life forms. I haven’t thought about what the cities would look like in MechScape, but I have pictured caravans, or encampments, that you could go to for making trades with merchants and to repair your mech (if there will be player-owned mechs, of course). One of Darren B’s concept art has a picture of what looks to be a floating jellyfish alien. This supposedly is a “Pliigi Caravan” used for a tutorial…?

This has given me some idea that there could be more than one race to play as – this is something Jagex has not tried before and has been suggested multiple times by RuneScape players that there needs to be more playable races. So now, in MechScape, could Jagex be catering to those suggestions? In most role-playing games you are able to choose more than one race; whether you make your own race or choose from a pre-existing list of species. If there will be more than one race to play as, how do you think the character creation process will be done? Will Jagex give us an incredibly flexible character creation system, or will it be simpler like RuneScape? Having a vast library of looks to choose from has been something of interest for me for quite some time now. I am hoping for a selection of body structures rather than having only the option to change your hair and permanent clothes.

Who are the Pliigi?

Darren B has mentioned the “Pliigi race” a few times as notes in his concept art. One of Darren’s concepts shows an alien vehicle used for a tutorial level; specifically, it says “Pliigi Tutorial Level 0 Land Vehicle” – Pliigi tutorial level? This suggests even more that there could be more than one race to play as. Now, I could be horribly mistaken and the Pliigi could be a human race, but we probably won’t know until the game is released. There are some other concept pictures showing two alien creatures – could these be the Pliigi? The Pliigi seem to interest me a lot (who or whatever they are!) and I would just love to see the community coming up with their own ideas of who the Pliigi may be.

Stars in the sky

"It's going to be the next step or two beyond Runescape HD in terms of technology” (source)

Every time I read the above quote, all I can think about is the ability to look up and see the stars. Do you think that the possibility of a much more detailed environment is likely? I certainly believe so! It seems as though the only way this could be possible is allowing the player to control the camera with their mouse, which could lead to using the W-A-S-D keys to move your character. If we are able to see the sky, will we see stars, with orbiting planets and moons to visit? Overall, I am hoping Jagex puts great work in to the environment and having a viewable sky is one of the key ingredients to a vast world.

Lava harvester and resources

“This is not RuneScape in space" has been our motto since day one on the development front. It's a completely different game, from every possible perspective, not only from RuneScape but from other MMOGs out there.” (source)

The above quote is Henrique Olifiers’ (Head of MechScape) answer to a question asking if MechScape is a ‘RuneScape in the Future’. Like many other MMO’s, RuneScape hosts a variety of skills such as mining, smithing, woodcutting, fletching, fishing, and herblore – all used to gather resources and produce products to be sold to other players (if not used yourself).
The question is: If MechScape is going to be different; what kind of trade-skills will there be and will it resemble some of the skills in RuneScape?

Last month Ren introduced some new concept art to MechScape World (thanks to Jagex for sharing their art with us). The concept art shows a large aircraft / mech known as the Lava harvester (thread found here). The purpose of this harvester has been speculated to be used to refine hot lava in to materials used to create items (possibly weapons and armor). Could the Lava harvester be a player-owned craft or NPC-controlled (if not both)? An idea of what the harvester could be used for could be something such as smithing. The craft will collect the lava using its ‘lava vacuum’ and then the player will insert his/her ore through some sort of chute. The ore will then go through the ‘slag hopper’ and the heat from the lava inside the harvester will melt down the ore. After the process, the harvester will dispense the final product of the ore in a portable bin for the player to take. All of this is course my own theory of this machine – its true use could be something completely different.

Other mechs/machines I would expect to be used for gathering resources are:
Drills, cranes, saws, laser-cutters, tractor-like mechs (used for shoveling), refineries, and mining vehicles.

___________________________

Thank you for reading this editorial and I do hope this editorial will help spark ideas for our new fan fiction forum (found here). I will be looking forward to seeing what everyone has to say about the content and ideas I’ve mentioned and I would like to hear some of your own ideas. I hope this proves an interesting addition to the ongoing speculation regarding the game.

Concept Artwork Disclaimer:
Though Darren B’s work is greatly mentioned in this editorial, it does NOT mean his work is confirmed official MechScape art. Hopefully, in the future, we can get a genuine confirmation from Jagex if Darren’s work is true MechScape material. *gives Ren a little nudge*



Again, thank you for reading!
~ Dizzy, MSW Content Writer




MechScape and Community News

Ability to speak about MSW on RSOF
As if we could ask for more from Jagex, it was recently announced on the RuneScape Official Forums that MechScape World has been approved for discussion as we have been deemed, to quote Mod Emilee, "a great fan site." This announcement is unprecedented: we are officially the first fan site that has been approved for discussion across the RuneScape Official Forums. We would like to thank Jagex for yet another kind gesture towards our fansite. (Read more.) ( Approved MechScape discussion on RSOF.)


Mod Craddock's release date post
Recently, as most of us know, Jagex has been becoming more and more reluctant when it comes to sharing a release date concerning MechScape. Originally planned for release this month, and later pushed back to "sometime during Spring 2009", it now seems there is further proof Jagex isn't setting anything in stone as they intricately fine tune their next big game. (Read more.)

Newsletter
A newsletter was sent out by e-mail for all members of the MechScape World community to read. It shares how the site has grown since its inception and highlights some of the more important happenings that have recently helped the site grow. With insight from Ren, PoultryChamp, and myself, it's sure to get the message across that MechScape World isn't just a pipe dream anymore. It's the real deal. (Read more.)

New Fan Fiction Forum
This week we released a new forum for fan-fiction based within the MechScape universe. Our lack of knowledge about MechScape can be turned into a strength, as it gives authors free reign to imagine how MechScape universe might be, based on sources of inspiration such as the concept art. So time to dust off your creative writing skills and join us in the MechScape Fan Fiction Forum! (Read more.)



Footnotes
Make sure to read MechScape Post #1 as well!
Contributors: Dirk389, Ren (Content Research Team); Dizzy, mike470, Oscar, Simba, Asfastasdark, Max(Writing & Editing Team).
Disclaimer: The views expressed by members of staff do not necessarily represent the view of MechScape World.
Go to the top of the page
 
+Quote Post
Bigbucks
post Mar 14 2009, 06:05 PM
Post #2


New Mech
Group Icon

Group: MSW Member +
Posts: 2
Joined: 1-March 09
From: MechScape!
Member No.: 7,424
Jagex Name: Bigbucks665



Cool
Go to the top of the page
 
+Quote Post
Regor
post Mar 14 2009, 06:20 PM
Post #3


88 Smithing!
Group Icon

Group: MSW Member +++
Posts: 360
Joined: 1-March 09
From: USA, California
Member No.: 7,411
Jagex Name: Klickity



QUOTE
Ability to speak about MSW on RSOF
As if we could ask for more from Jagex, it was recently announced on the RuneScape Official Forums that MechScape World has been approved for discussion as we have been deemed, to quote Mod Emilee, "a great fan site." This announcement is unprecedented: we are officially the first fan site that has been approved for discussion across the RuneScape Official Forums. We would like to thank Jagex for yet another kind gesture towards our fansite. ( Read more. ) Approved MechScape discussion on RSOF.)


Wow, never noticed this. Pretty amazing :)


--------------------

Go to the top of the page
 
+Quote Post
Asfastasdark
post Mar 14 2009, 06:43 PM
Post #4


The One and Only
Group Icon

Group: MSW Member +++
Posts: 659
Joined: 1-April 08
From: Hawaii, USA
Member No.: 3,172
Jagex Name: 1963Firebird



Great second editorial! I didn't know that MSW was approved for discussion on RSOF either; it seems we are not just building a relationship with Jagex; we are becoming involved with the entire community. This will hopefully prove to be a real member-magnet.


--------------------
Go to the top of the page
 
+Quote Post
z0dy
post Mar 14 2009, 06:54 PM
Post #5


Mech
Group Icon

Group: MSW Member +
Posts: 23
Joined: 11-November 07
Member No.: 128
Jagex Name: z0dy



Great editorial Post Mike470...it gives awesome infos :)..keep up good work B)


--------------------
"This is one small step for a man, one giant leap for mankind. " - Niel Armstrong (NASA Astronaut) during his moon landing on Apollo 11
Go to the top of the page
 
+Quote Post
Cyph3r
post Mar 14 2009, 07:56 PM
Post #6


Red Parrot
Group Icon

Group: MSW Member +++
Posts: 548
Joined: 14-February 09
From: Amsterdam,Holland
Member No.: 6,927
Jagex Name: Marcxxx0



Nice post! Good writing and good thinking Dizzy ^^


--------------------
Go to the top of the page
 
+Quote Post
girs30
post Mar 14 2009, 08:00 PM
Post #7


Super Mech
Group Icon

Group: MSW Member +++
Posts: 120
Joined: 27-February 08
Member No.: 2,346




This posts are very interesting. I really enjoy reading them.


--------------------
Go to the top of the page
 
+Quote Post
Alyx314
post Mar 14 2009, 08:25 PM
Post #8


Advanced Mech
Group Icon

Group: MSW Member ++
Posts: 54
Joined: 13-March 09
Member No.: 7,771
Jagex Name: Alyx314



Your very practical in your assumptions,
Good work

Offers a very good perspective on what could be.


--------------------

You never know what we can do until I try.
Go to the top of the page
 
+Quote Post
Darth Irule
post Mar 14 2009, 09:03 PM
Post #9


Stellar Dawn, coming soon to a computer near you.
Group Icon

Group: MSW Member ++++
Posts: 3,326
Joined: 25-February 08
From: Connecticut
Member No.: 2,204




Again great read. Great job dizzy.

This post has been edited by Darth Irule: Mar 14 2009, 09:04 PM


--------------------
Go to the top of the page
 
+Quote Post
Daniel
post Mar 14 2009, 09:06 PM
Post #10


Webmaster
Group Icon

Group: MSW Member ++++
Posts: 540
Joined: 11-November 07
From: United Kingdom
Member No.: 110
Jagex Name: Santa Claus




Great job!

Just to clear things up, is this sent out in the Newsletter? Or is the Newsletter separate from MechScape Post?


--------------------

Go to the top of the page
 
+Quote Post
Pliigi
post Mar 14 2009, 09:06 PM
Post #11


Writing Staff
Group Icon

Group: Staff Member
Posts: 2,757
Joined: 8-September 08
Member No.: 5,488
Position: Writer




Great editorial, and interesting speculation wink.gif

I'm thinking that the Pliigi won't be human, but instead our enemies. Maybe they're waging war on the human race?

This post has been edited by Jim: Mar 14 2009, 09:12 PM


--------------------

________________________________________________________________________________

Last Post Wins | Count to 50 | Countdown from 1,000,000 | Eat it, Burn it, or Keep it? | Change a Letter
Go to the top of the page
 
+Quote Post
Daniel
post Mar 14 2009, 09:08 PM
Post #12


Webmaster
Group Icon

Group: MSW Member ++++
Posts: 540
Joined: 11-November 07
From: United Kingdom
Member No.: 110
Jagex Name: Santa Claus




QUOTE (Jim @ Mar 14 2009, 02:06 PM) *
I'm thinking that the Pliigi won't be human, but instead out enemies. Maybe they're waging war on the human race?

If so, they'd remind me of the flood from Halo.


--------------------

Go to the top of the page
 
+Quote Post
Ren
post Mar 14 2009, 09:14 PM
Post #13


Badger in Chief
Group Icon

Group: Lead Administrator
Posts: 5,284
Joined: 11-November 07
From: United Kingdom
Member No.: 129
Position: Communist
Jagex Name: Me




QUOTE (Daniel @ Mar 14 2009, 09:06 PM) *
Great job!

Just to clear things up, is this sent out in the Newsletter? Or is the Newsletter separate from MechScape Post?

The special newsletter was something else not related to the MechScape Post, but it did plug the MechScape Post.


--------------------
Go to the top of the page
 
+Quote Post
killrrhubarb
post Mar 15 2009, 06:20 AM
Post #14


Im a free plant!
Group Icon

Group: MSW Member ++++
Posts: 1,275
Joined: 4-March 09
From: New Zealand
Member No.: 7,568
Jagex Name: killrrhubarb




this is brilliant. it offers a lot of ideas about what mechscape could, or would, be like. it makes me more anxious for the release now.


--------------------
Go to the top of the page
 
+Quote Post
ArrZedTee
post Mar 15 2009, 12:19 PM
Post #15


New Mech
Group Icon

Group: MSW Member +
Posts: 2
Joined: 8-March 09
From: Somewhere not to far from you
Member No.: 7,699
Jagex Name: YoU sUcK asS



cool :D
Go to the top of the page
 
+Quote Post
Dizzy
post Mar 15 2009, 02:23 PM
Post #16


Smoke Two Joints
Group Icon

Group: Moderator
Posts: 1,613
Joined: 28-August 08
From: California
Member No.: 5,258
Position: Writer
Jagex Name: MSD Dizzy




Thank you for the positive feedback. I am glad you all liked this editorial. smile.gif


--------------------
Go to the top of the page
 
+Quote Post
HawaiiGopher
post Mar 15 2009, 03:16 PM
Post #17


Mech
Group Icon

Group: MSW Member +
Posts: 14
Joined: 16-November 07
Member No.: 333



Danke schön for providing all this information. I just recently received an email in my inbox about MechScape. I had completely forgotten about it. Glad to see that you guys were right all along. :)


--------------------
IPB Image

QUOTE("SkepticReport")
40 days and 40 nights of rain raised the ocean levels by 29,000 feet to cover the Earth. How could anyone survive a 30 foot an hour deluge? Approximately 6 in. a minute! Maybe God provided Noah and his family with snorkels ?
Go to the top of the page
 
+Quote Post
coocacho
post Mar 15 2009, 03:18 PM
Post #18


7iit75 ed, c yh
Group Icon

Group: MSW Member +++
Posts: 215
Joined: 11-March 09
From: Earth, Naw Dip Sherlock.
Member No.: 7,727
Jagex Name: Coo Ca Cho




Great job,
I love it. It takes me a long time to read though. =D


--------------------
Best of Luck,
Coo Ca Cho

QUOTE
Try your best, Your time will come. - Coo Ca Cho
Go to the top of the page
 
+Quote Post
zepherusbane
post Mar 16 2009, 02:56 AM
Post #19


why couldn't the police catch the banana? The banana split.
Group Icon

Group: Staff Member
Posts: 243
Joined: 27-February 08
Member No.: 2,337
Position: Writer
Jagex Name: zepherusbane




Great job Dizzy!


--------------------

Z point awards:
  • MC: 50


.

Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 21st November 2009 - 01:06 AM
IP.Board Skin Developed By Creative Networks